float clamp(float value, float lower, float upper) { if (value < lower) return lower; if (value > upper) return upper; return value; } void changealpha(const Arg *arg) { if ((alpha > 0 && arg->f < 0) || (alpha < 1 && arg->f > 0)) alpha += arg->f; alpha = clamp(alpha, 0.0, 1.0); xloadcols(); redraw(); } #if ALPHA_FOCUS_HIGHLIGHT_PATCH void changealphaunfocused(const Arg *arg) { if ((alphaUnfocused > 0 && arg->f < 0) || (alphaUnfocused < 1 && arg->f > 0)) alphaUnfocused += arg->f; alphaUnfocused = clamp(alphaUnfocused, 0.0, 1.0); xloadcols(); redraw(); } #endif // ALPHA_FOCUS_HIGHLIGHT_PATCH