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a 2025-06-15 02:20:47 -05:00
parent 63dabb8466
commit a43c1959c0
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21 changed files with 430 additions and 112 deletions

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@ -0,0 +1,16 @@
-- Create Discord guild settings table for storing Discord guild configuration
CREATE TABLE IF NOT EXISTS discord.guild_settings (
guild_id Numeric NOT NULL, -- Discord guild ID
key TEXT NOT NULL,
value JSONB NOT NULL DEFAULT '{}',
PRIMARY KEY (guild_id, key)
);
-- Create index for faster lookups by guild_id
CREATE INDEX idx_discord_guild_settings_guild_id ON discord.guild_settings(guild_id);
-- Add comments for documentation
COMMENT ON TABLE discord.guild_settings IS 'Stores Discord guild-specific configuration settings as key-value pairs with JSONB values';
COMMENT ON COLUMN discord.guild_settings.guild_id IS 'Discord guild ID';
COMMENT ON COLUMN discord.guild_settings.key IS 'Setting key/name';
COMMENT ON COLUMN discord.guild_settings.value IS 'Setting value stored as JSONB for flexibility';

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@ -1,4 +1,4 @@
import { type InteractionCallbackData, type InteractionCallbackOptions, InteractionResponseTypes, InteractionTypes, MessageFlags } from 'discordeno'
import { type InteractionCallbackData, type InteractionCallbackOptions, MessageFlags } from 'discordeno'
import { c } from '#/di'
import type { InteractionRef } from '#/discord'
import { Bot } from '#/discord/bot'
@ -7,13 +7,13 @@ import { Bot } from '#/discord/bot'
export const reply_to_interaction = async (props: {
ref: InteractionRef
type: number
options: InteractionCallbackOptions & { isPrivate?: boolean; content?: string }
options?: InteractionCallbackOptions & { isPrivate?: boolean; content?: string }
}) => {
const bot = await c.getAsync(Bot)
const { ref, type, options } = props
const data: InteractionCallbackData = options
const data: InteractionCallbackData = options || {}
if (options?.isPrivate) {
data.flags = MessageFlags.Ephemeral

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@ -0,0 +1,53 @@
import { c } from '#/di'
import { PG } from '#/services/pg'
import { DiscordGuildSettingsService, DISCORD_GUILD_SETTING_KEYS } from '#/services/guild_settings'
import { logger } from '#/logger'
export interface SetDiscordGuildSettingParams<T> {
discordGuildId: bigint
key: string
value: T
}
export async function set_discord_guild_setting<T>(params: SetDiscordGuildSettingParams<T>): Promise<void> {
const settingsService = await c.getAsync(DiscordGuildSettingsService)
await settingsService.setSetting(params.discordGuildId, params.key, params.value)
logger.info({
discordGuildId: params.discordGuildId,
key: params.key,
}, 'discord guild setting updated')
}
export async function get_discord_guild_setting<T>(discordGuildId: bigint, key: string): Promise<T | null> {
const settingsService = await c.getAsync(DiscordGuildSettingsService)
return await settingsService.getSetting<T>(discordGuildId, key)
}
export async function delete_discord_guild_setting(discordGuildId: bigint, key: string): Promise<boolean> {
const settingsService = await c.getAsync(DiscordGuildSettingsService)
return await settingsService.deleteSetting(discordGuildId, key)
}
export async function get_wynn_guild_info(guildNameOrTag: string): Promise<{ uid: string; name: string; prefix: string } | null> {
const { sql } = await c.getAsync(PG)
// Try to find by name or prefix (case-insensitive)
const result = await sql<{ uid: string; name: string; prefix: string }[]>`
SELECT uid, name, prefix
FROM wynn.guild_info
WHERE LOWER(name) = LOWER(${guildNameOrTag})
OR LOWER(prefix) = LOWER(${guildNameOrTag})
LIMIT 1
`
if (result.length === 0) {
return null
}
return result[0]
}

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@ -4,6 +4,7 @@
export * from './database'
export * from './discord'
export * from './discord_guild_settings'
export * from './guild'
export * from './guild_messages'
export * from './leaderboards'

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@ -6,58 +6,36 @@ import { WApi } from '#/lib/wynn/wapi'
import { PG } from '#/services/pg'
const playerSchemaFail = type({
code: 'string',
message: 'string',
data: type({
player: {
meta: {
cached_at: 'number',
},
username: 'string',
id: 'string',
raw_id: 'string',
avatar: 'string',
skin_texture: 'string',
properties: [
{
name: 'string',
value: 'string',
signature: 'string',
},
],
name_history: 'unknown[]',
},
}),
success: 'false',
path: 'string',
errorMessage: 'string',
})
const playerSchemaSuccess = type({
code: 'string',
message: 'string',
data: type({
player: {
meta: {
cached_at: 'number',
},
username: 'string',
id: 'string',
raw_id: 'string',
avatar: 'string',
skin_texture: 'string',
properties: [
{
name: 'string',
value: 'string',
signature: 'string',
},
],
name_history: 'unknown[]',
},
}),
success: 'true',
id: 'string',
name: 'string',
})
const playerSchema = playerSchemaFail.or(playerSchemaSuccess)
const getUUIDForUsername = async (username: string) => {
const resp = await axios.get(`https://api.mojang.com/users/profiles/minecraft/${username}`, {
validateStatus: function (status) {
return status < 500;
},
})
if (resp.headers['content-type'] !== 'application/json') {
throw new Error('invalid content type')
}
log.info('response data', {data: resp.data})
const parsed = playerSchema.assert(resp.data)
if('errorMessage' in parsed) {
throw new Error(`error message: ${parsed.errorMessage}`)
}
const pid = parsed.id
// TODO: the pid is a uuid with no hyphens. add the hyphens back in.
return pid
}
export const scrape_online_players = async () => {
const api = await c.getAsync(WApi)
const raw = await api.get('/v3/player')
@ -77,19 +55,7 @@ export const scrape_online_players = async () => {
if (ans.length === 0) {
// the user doesn't exist, so we need to grab their uuid
try {
const resp = await axios.get(`https://playerdb.co/api/player/minecraft/${playerName}`, {
headers: {
'User-Agent': 'lil-robot-guy (a@tuxpa.in)',
},
})
const parsedPlayer = playerSchema.assert(resp.data)
if (!parsedPlayer.success) {
log.warn(`failed to get uuid for ${playerName}`, {
payload: parsedPlayer,
})
continue
}
const uuid = parsedPlayer.data.player.id
const uuid = await getUUIDForUsername(playerName)
// insert the user.
await sql`insert into minecraft.user (name, uid, server) values (${playerName}, ${uuid},${server})
on conflict (uid) do update set

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@ -6,8 +6,9 @@ import { config } from '#/config'
import { DISCORD_GUILD_ID } from '#/constants'
import { c } from '#/di'
import { Bot } from '#/discord/bot'
import { events } from '#/discord/botevent/handler'
import { SLASH_COMMANDS } from '#/discord/botevent/slash_commands'
import { events } from '#/discord/handler'
import { SLASH_COMMANDS } from '#/discord/slash_commands'
import { logger } from '#/logger'
export class BotCommand extends Command {
static paths = [['bot']]
@ -17,12 +18,12 @@ export class BotCommand extends Command {
}
const bot = await c.getAsync(Bot)
bot.events = events()
console.log('registring slash commands')
await bot.rest.upsertGuildApplicationCommands(DISCORD_GUILD_ID, SLASH_COMMANDS).catch(console.error)
await bot.rest.upsertGuildApplicationCommands('547828454972850196', SLASH_COMMANDS).catch(console.error)
logger.info('registering slash commands')
await bot.rest.upsertGuildApplicationCommands(DISCORD_GUILD_ID, SLASH_COMMANDS).catch((err) => logger.error(err, 'failed to register slash commands for main guild'))
await bot.rest.upsertGuildApplicationCommands('547828454972850196', SLASH_COMMANDS).catch((err) => logger.error(err, 'failed to register slash commands for secondary guild'))
console.log('connecting bot to gateway')
logger.info('connecting bot to gateway')
await bot.start()
console.log('bot connected')
logger.info('bot connected')
}
}

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@ -6,12 +6,13 @@ import { c } from '#/di'
import '#/services/temporal'
import path from 'node:path'
import { Client, ScheduleNotFoundError, type ScheduleOptions, ScheduleOverlapPolicy } from '@temporalio/client'
import { NativeConnection, Worker } from '@temporalio/worker'
import { NativeConnection, Worker, Runtime } from '@temporalio/worker'
import { PG } from '#/services/pg'
import { workflowSyncAllGuilds, workflowSyncGuildLeaderboardInfo, workflowSyncGuilds, workflowSyncOnline } from '#/workflows'
import * as activities from '../activities'
import { config } from '#/config'
import { logger } from '#/logger'
const schedules: ScheduleOptions[] = [
{
@ -93,10 +94,11 @@ const addSchedules = async (c: Client) => {
const handle = c.schedule.getHandle(o.scheduleId)
try {
const desc = await handle.describe()
console.log(desc)
logger.info({ scheduleId: o.scheduleId, description: desc }, 'schedule already exists')
} catch (e: any) {
if (e instanceof ScheduleNotFoundError) {
await c.schedule.create(o)
logger.info({ scheduleId: o.scheduleId }, 'created schedule')
} else {
throw e
}
@ -107,15 +109,38 @@ const addSchedules = async (c: Client) => {
export class WorkerCommand extends Command {
static paths = [['worker']]
async execute() {
logger.info('starting worker')
// Install pino logger for Temporal
Runtime.install({
logger: {
log: (level, message, attrs) => {
const pinoLevel = level.toLowerCase()
if (pinoLevel in logger) {
(logger as any)[pinoLevel](attrs, message)
} else {
logger.info(attrs, message)
}
},
info: (message, attrs) => logger.info(attrs, message),
warn: (message, attrs) => logger.warn(attrs, message),
error: (message, attrs) => logger.error(attrs, message),
debug: (message, attrs) => logger.debug(attrs, message),
trace: (message, attrs) => logger.trace(attrs, message),
},
})
const { db } = await c.getAsync(PG)
const client = await c.getAsync(Client)
// schedules
logger.info('configuring schedules')
await addSchedules(client)
const connection = await NativeConnection.connect({
address: config.TEMPORAL_HOSTPORT,
})
logger.info({ address: config.TEMPORAL_HOSTPORT }, 'connected to temporal')
const worker = await Worker.create({
connection,
namespace: config.TEMPORAL_NAMESPACE,
@ -138,9 +163,10 @@ export class WorkerCommand extends Command {
stickyQueueScheduleToStartTimeout: 5 * 1000,
activities,
})
logger.info({ taskQueue: 'wynn-worker-ts', namespace: config.TEMPORAL_NAMESPACE }, 'starting temporal worker')
await worker.run()
console.log('worked.run exited')
logger.info('worker.run exited')
await db.end()
await connection.close()
}

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@ -1,11 +0,0 @@
import type { BotType } from '#/discord'
export type BotEventsType = BotType['events']
export type InteractionHandler = NonNullable<BotType['events']['interactionCreate']>
export type InteractionType = Parameters<InteractionHandler>[0]
export type MuxHandler<T> = (interaction: InteractionType, params?: T) => Promise<any>
export interface SlashHandler {
[key: string]: MuxHandler<any> | SlashHandler
}

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@ -1,5 +1,5 @@
import { Intents, type InteractionTypes } from '@discordeno/types'
import type { Bot, CompleteDesiredProperties, DesiredPropertiesBehavior, InteractionData } from 'discordeno'
import type { Bot, CompleteDesiredProperties, DesiredPropertiesBehavior, DiscordInteractionContextType, Guild, Interaction, InteractionData, Member, Message } from 'discordeno'
export const intents = [
Intents.GuildModeration,
Intents.GuildWebhooks,
@ -54,6 +54,34 @@ export interface InteractionRef {
token: string
type: InteractionTypes
acknowledged?: boolean
/** Id of the application this interaction is for */
applicationId: bigint;
/** Guild that the interaction was sent from */
/** The guild it was sent from */
guildId: bigint;
/**
* The ID of channel it was sent from
*
* @remarks
* It is recommended that you begin using this channel field to identify the source channel of the interaction as they may deprecate the existing channel_id field in the future.
*/
channelId: bigint;
/** Guild member data for the invoking user, including permissions */
memberId?: bigint ;
/** User object for the invoking user, if invoked in a DM */
userId?: bigint;
/** A continuation token for responding to the interaction */
/** Read-only property, always `1` */
version: 1;
/** For the message the button was attached to */
messageId?: bigint;
locale?: string;
/** The guild's preferred locale, if invoked in a guild */
guildLocale?: string;
/** The computed permissions for a bot or app in the context of a specific interaction (including channel overwrites) */
appPermissions: bigint;
/** Context where the interaction was triggered from */
context?: DiscordInteractionContextType;
}
// Type for the complete interaction handling payload

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@ -1,4 +0,0 @@
import { c } from '#/di'
export class EventMux {
}

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@ -33,6 +33,14 @@ export const SLASH_COMMANDS = [
name: 'set_wynn_guild',
description: 'set the default wynncraft guild for the server',
type: ApplicationCommandOptionTypes.SubCommand,
options: [
{
name: 'guild',
description: 'the wynncraft guild',
type: ApplicationCommandOptionTypes.String,
required: true,
},
],
},
],
},

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@ -1,10 +1,12 @@
import { pino } from 'pino'
export const logger = pino({
transport: {
target: 'pino-logfmt',
},
level: process.env.PINO_LOG_LEVEL || 'info',
formatters: {
level: (label) => {
return { level: label }
},
},
timestamp: pino.stdTimeFunctions.isoTime,
redact: [], // prevent logging of sensitive data
})

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@ -0,0 +1,123 @@
import { type } from 'arktype'
import { c } from '#/di'
import { PG } from '#/services/pg'
import { logger } from '#/logger'
import { JSONValue } from 'postgres'
// Define the guild settings types
export const DiscordGuildSettingSchema = type({
guild_id: 'string', // Discord guild ID
key: 'string',
value: 'unknown', // JSONB can be any valid JSON
})
export type DiscordGuildSetting = typeof DiscordGuildSettingSchema.infer
// Common setting keys as constants
export const DISCORD_GUILD_SETTING_KEYS = {
WYNN_GUILD: 'wynn_guild', // The associated Wynncraft guild ID
ANNOUNCEMENT_CHANNEL: 'announcement_channel',
MEMBER_ROLE: 'member_role',
OFFICER_ROLE: 'officer_role',
NOTIFICATION_SETTINGS: 'notification_settings',
FEATURES: 'features',
} as const
export type DiscordGuildSettingKey = typeof DISCORD_GUILD_SETTING_KEYS[keyof typeof DISCORD_GUILD_SETTING_KEYS]
export class DiscordGuildSettingsService {
constructor(private readonly pg: PG) {}
/**
* Get a specific setting for a guild
*/
async getSetting<T>(guildId: bigint, key: string): Promise<T | null> {
const { sql } = this.pg
const result = await sql<{ value: T }[]>`
SELECT value
FROM discord.guild_settings
WHERE guild_id = ${guildId.toString()} AND key = ${key}
`
if (result.length === 0) return null
return result[0].value
}
/**
* Get all settings for a guild
*/
async getAllSettings(guildId: bigint): Promise<DiscordGuildSetting[]> {
const { sql } = this.pg
const result = await sql<DiscordGuildSetting[]>`
SELECT guild_id, key, value
FROM discord.guild_settings
WHERE guild_id = ${guildId.toString()}
ORDER BY key
`
return result.map(row => DiscordGuildSettingSchema.assert(row))
}
/**
* Set a setting for a guild (upsert)
*/
async setSetting<T extends JSONValue>(guildId: bigint, key: string, value: T): Promise<void> {
const { sql } = this.pg
await sql`
INSERT INTO discord.guild_settings (guild_id, key, value)
VALUES (${guildId.toString()}, ${key}, ${sql.json(value)})
ON CONFLICT (guild_id, key)
DO UPDATE SET
value = EXCLUDED.value
`
logger.info({ guildId, key }, 'guild setting updated')
}
/**
* Delete a specific setting for a guild
*/
async deleteSetting(guildId: bigint, key: string): Promise<boolean> {
const { sql } = this.pg
const result = await sql`
DELETE FROM discord.guild_settings
WHERE guild_id = ${guildId.toString()} AND key = ${key}
RETURNING 1
`
const deleted = result.length > 0
if (deleted) {
logger.info({ guildId, key }, 'guild setting deleted')
}
return deleted
}
/**
* Delete all settings for a guild
*/
async deleteAllSettings(guildId: bigint): Promise<number> {
const { sql } = this.pg
const result = await sql`
DELETE FROM discord.guild_settings
WHERE guild_id = ${guildId.toString()}
RETURNING 1
`
const count = result.length
if (count > 0) {
logger.info({ guildId, count }, 'guild settings deleted')
}
return count
}
}
// Register the service with dependency injection
c.bind(DiscordGuildSettingsService)

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@ -1,6 +1,7 @@
import { Client, Connection } from '@temporalio/client'
import { config } from '#/config'
import { c } from '#/di'
import { logger } from '#/logger'
c.bind({
provide: Client,
@ -17,7 +18,7 @@ c.bind({
},
})
process.on('exit', () => {
console.log('closing temporal client')
logger.info('closing temporal client')
client.connection.close()
})
return client

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@ -2,10 +2,11 @@ import { InteractionTypes } from '@discordeno/types'
import { proxyActivities, startChild, workflowInfo } from '@temporalio/workflow'
import type * as activities from '#/activities'
import type { InteractionCreatePayload } from '#/discord'
import { CommandHandlers, createCommandHandler } from '#/discord/botevent/command_parser'
import { SLASH_COMMANDS } from '#/discord/botevent/slash_commands'
import { CommandHandlers, createCommandHandler } from '#/discord/command_parser'
import { SLASH_COMMANDS } from '#/discord/slash_commands'
import { handleCommandGuildInfo, handleCommandGuildLeaderboard, handleCommandGuildOnline } from './guild_messages'
import { handleCommandPlayerLookup } from './player_messages'
import { handleCommandSetWynnGuild } from './set_wynn_guild'
const { reply_to_interaction } = proxyActivities<typeof activities>({
startToCloseTimeout: '1 minute',
@ -49,7 +50,7 @@ const workflowHandleApplicationCommand = async (payload: InteractionCreatePayloa
info: async (args) => {
const { workflowId } = workflowInfo()
const handle = await startChild(handleCommandGuildInfo, {
args: [{ ref }],
args: [{ ref, discordGuildId: payload.guildId ? BigInt(payload.guildId) : undefined }],
workflowId: `${workflowId}-guild-info`,
})
await handle.result()
@ -57,7 +58,7 @@ const workflowHandleApplicationCommand = async (payload: InteractionCreatePayloa
online: async (args) => {
const { workflowId } = workflowInfo()
const handle = await startChild(handleCommandGuildOnline, {
args: [{ ref }],
args: [{ ref, discordGuildId: payload.guildId ? BigInt(payload.guildId) : undefined }],
workflowId: `${workflowId}-guild-online`,
})
await handle.result()
@ -65,7 +66,7 @@ const workflowHandleApplicationCommand = async (payload: InteractionCreatePayloa
leaderboard: async (args) => {
const { workflowId } = workflowInfo()
const handle = await startChild(handleCommandGuildLeaderboard, {
args: [{ ref }],
args: [{ ref, discordGuildId: payload.guildId ? BigInt(payload.guildId) : undefined }],
workflowId: `${workflowId}-guild-leaderboard`,
})
await handle.result()
@ -73,14 +74,15 @@ const workflowHandleApplicationCommand = async (payload: InteractionCreatePayloa
},
admin: {
set_wynn_guild: async (args) => {
await reply_to_interaction({
ref,
type: 4,
options: {
content: 'Not implemented yet',
isPrivate: true,
},
const handle = await startChild(handleCommandSetWynnGuild, {
workflowId: `${workflowInfo().workflowId}-set-wynn-guild`,
args: [{
ref,
args,
discordGuildId: BigInt(payload.guildId!),
}],
})
await handle.result()
},
},
},

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@ -2,18 +2,30 @@ import { proxyActivities } from '@temporalio/workflow'
import type * as activities from '#/activities'
import { WYNN_GUILD_ID } from '#/constants'
import type { InteractionRef } from '#/discord'
import { DISCORD_GUILD_SETTING_KEYS } from '#/services/guild_settings'
const { formGuildInfoMessage, formGuildOnlineMessage, formGuildLeaderboardMessage, reply_to_interaction } = proxyActivities<typeof activities>({
const { formGuildInfoMessage, formGuildOnlineMessage, formGuildLeaderboardMessage, reply_to_interaction, get_discord_guild_setting } = proxyActivities<typeof activities>({
startToCloseTimeout: '30 seconds',
})
interface CommandPayload {
ref: InteractionRef
discordGuildId?: bigint
}
export async function handleCommandGuildInfo(payload: CommandPayload): Promise<void> {
const { ref } = payload
const msg = await formGuildInfoMessage(WYNN_GUILD_ID)
const { ref, discordGuildId } = payload
// Try to get the associated Wynncraft guild for this Discord guild
let guildId = WYNN_GUILD_ID // Default fallback
if (discordGuildId) {
const wynnGuild = await get_discord_guild_setting<{ uid: string }>(discordGuildId, DISCORD_GUILD_SETTING_KEYS.WYNN_GUILD)
if (wynnGuild?.uid) {
guildId = wynnGuild.uid
}
}
const msg = await formGuildInfoMessage(guildId)
await reply_to_interaction({
ref,
type: 4,
@ -22,8 +34,18 @@ export async function handleCommandGuildInfo(payload: CommandPayload): Promise<v
}
export async function handleCommandGuildOnline(payload: CommandPayload): Promise<void> {
const { ref } = payload
const msg = await formGuildOnlineMessage(WYNN_GUILD_ID)
const { ref, discordGuildId } = payload
// Try to get the associated Wynncraft guild for this Discord guild
let guildId = WYNN_GUILD_ID // Default fallback
if (discordGuildId) {
const wynnGuild = await get_discord_guild_setting<{ uid: string }>(discordGuildId, DISCORD_GUILD_SETTING_KEYS.WYNN_GUILD)
if (wynnGuild?.uid) {
guildId = wynnGuild.uid
}
}
const msg = await formGuildOnlineMessage(guildId)
await reply_to_interaction({
ref,
type: 4,
@ -32,8 +54,18 @@ export async function handleCommandGuildOnline(payload: CommandPayload): Promise
}
export async function handleCommandGuildLeaderboard(payload: CommandPayload): Promise<void> {
const { ref } = payload
const msg = await formGuildLeaderboardMessage(WYNN_GUILD_ID)
const { ref, discordGuildId } = payload
// Try to get the associated Wynncraft guild for this Discord guild
let guildId = WYNN_GUILD_ID // Default fallback
if (discordGuildId) {
const wynnGuild = await get_discord_guild_setting<{ uid: string }>(discordGuildId, DISCORD_GUILD_SETTING_KEYS.WYNN_GUILD)
if (wynnGuild?.uid) {
guildId = wynnGuild.uid
}
}
const msg = await formGuildLeaderboardMessage(guildId)
await reply_to_interaction({
ref,
type: 4,

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@ -8,3 +8,4 @@ export * from './guilds'
export * from './items'
export * from './player_messages'
export * from './players'
export * from './set_wynn_guild'

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@ -0,0 +1,73 @@
import { proxyActivities } from '@temporalio/workflow'
import type * as activities from '#/activities'
import type { InteractionRef } from '#/discord'
import { DISCORD_GUILD_SETTING_KEYS } from '#/services/guild_settings'
const { reply_to_interaction, set_discord_guild_setting, get_wynn_guild_info } = proxyActivities<typeof activities>({
startToCloseTimeout: '10 seconds',
})
export interface SetWynnGuildPayload {
ref: InteractionRef
args: {
guild: string
}
discordGuildId: bigint
}
export async function handleCommandSetWynnGuild(payload: SetWynnGuildPayload): Promise<void> {
const { ref, args, discordGuildId } = payload
// Defer the response since this might take a moment
await reply_to_interaction({
ref,
type: 5, // Deferred response
})
try {
// Validate the Wynncraft guild exists
const guildInfo = await get_wynn_guild_info(args.guild)
if (!guildInfo) {
await reply_to_interaction({
ref,
type: 7, // Update the deferred response
options: {
content: `❌ Could not find Wynncraft guild "${args.guild}". Please check the guild name and try again.`,
isPrivate: true,
},
})
return
}
// Set the association in the database using the generic activity
await set_discord_guild_setting({
discordGuildId,
key: DISCORD_GUILD_SETTING_KEYS.WYNN_GUILD,
value: {
uid: guildInfo.uid,
name: guildInfo.name,
prefix: guildInfo.prefix,
linkedAt: new Date().toISOString(),
},
})
await reply_to_interaction({
ref,
type: 7, // Update the deferred response
options: {
content: `✅ Successfully linked this Discord server to Wynncraft guild **[${guildInfo.prefix}] ${guildInfo.name}**`,
isPrivate: true,
},
})
} catch (error) {
await reply_to_interaction({
ref,
type: 7, // Update the deferred response
options: {
content: `❌ An error occurred while setting the guild: ${error}`,
isPrivate: true,
},
})
}
}