Replace duplicate 'append' text in doc comments (#520)

Replace 'append append' with 'appends'.

This resolves what appears to be an unintentional
search/replace action that occurred as part of other
cleanup work.

Co-authored-by: Adam Chalkley <atc0005@users.noreply.github.com>
This commit is contained in:
Adam Chalkley 2023-01-27 17:04:14 -06:00 committed by GitHub
parent fa9bf3742a
commit 762546b5c6
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 20 additions and 20 deletions

View File

@ -57,7 +57,7 @@ func (a *Array) write(dst []byte) []byte {
} }
// Object marshals an object that implement the LogObjectMarshaler // Object marshals an object that implement the LogObjectMarshaler
// interface and append append it to the array. // interface and appends it to the array.
func (a *Array) Object(obj LogObjectMarshaler) *Array { func (a *Array) Object(obj LogObjectMarshaler) *Array {
e := Dict() e := Dict()
obj.MarshalZerologObject(e) obj.MarshalZerologObject(e)
@ -67,19 +67,19 @@ func (a *Array) Object(obj LogObjectMarshaler) *Array {
return a return a
} }
// Str append append the val as a string to the array. // Str appends the val as a string to the array.
func (a *Array) Str(val string) *Array { func (a *Array) Str(val string) *Array {
a.buf = enc.AppendString(enc.AppendArrayDelim(a.buf), val) a.buf = enc.AppendString(enc.AppendArrayDelim(a.buf), val)
return a return a
} }
// Bytes append append the val as a string to the array. // Bytes appends the val as a string to the array.
func (a *Array) Bytes(val []byte) *Array { func (a *Array) Bytes(val []byte) *Array {
a.buf = enc.AppendBytes(enc.AppendArrayDelim(a.buf), val) a.buf = enc.AppendBytes(enc.AppendArrayDelim(a.buf), val)
return a return a
} }
// Hex append append the val as a hex string to the array. // Hex appends the val as a hex string to the array.
func (a *Array) Hex(val []byte) *Array { func (a *Array) Hex(val []byte) *Array {
a.buf = enc.AppendHex(enc.AppendArrayDelim(a.buf), val) a.buf = enc.AppendHex(enc.AppendArrayDelim(a.buf), val)
return a return a
@ -115,97 +115,97 @@ func (a *Array) Err(err error) *Array {
return a return a
} }
// Bool append append the val as a bool to the array. // Bool appends the val as a bool to the array.
func (a *Array) Bool(b bool) *Array { func (a *Array) Bool(b bool) *Array {
a.buf = enc.AppendBool(enc.AppendArrayDelim(a.buf), b) a.buf = enc.AppendBool(enc.AppendArrayDelim(a.buf), b)
return a return a
} }
// Int append append i as a int to the array. // Int appends i as a int to the array.
func (a *Array) Int(i int) *Array { func (a *Array) Int(i int) *Array {
a.buf = enc.AppendInt(enc.AppendArrayDelim(a.buf), i) a.buf = enc.AppendInt(enc.AppendArrayDelim(a.buf), i)
return a return a
} }
// Int8 append append i as a int8 to the array. // Int8 appends i as a int8 to the array.
func (a *Array) Int8(i int8) *Array { func (a *Array) Int8(i int8) *Array {
a.buf = enc.AppendInt8(enc.AppendArrayDelim(a.buf), i) a.buf = enc.AppendInt8(enc.AppendArrayDelim(a.buf), i)
return a return a
} }
// Int16 append append i as a int16 to the array. // Int16 appends i as a int16 to the array.
func (a *Array) Int16(i int16) *Array { func (a *Array) Int16(i int16) *Array {
a.buf = enc.AppendInt16(enc.AppendArrayDelim(a.buf), i) a.buf = enc.AppendInt16(enc.AppendArrayDelim(a.buf), i)
return a return a
} }
// Int32 append append i as a int32 to the array. // Int32 appends i as a int32 to the array.
func (a *Array) Int32(i int32) *Array { func (a *Array) Int32(i int32) *Array {
a.buf = enc.AppendInt32(enc.AppendArrayDelim(a.buf), i) a.buf = enc.AppendInt32(enc.AppendArrayDelim(a.buf), i)
return a return a
} }
// Int64 append append i as a int64 to the array. // Int64 appends i as a int64 to the array.
func (a *Array) Int64(i int64) *Array { func (a *Array) Int64(i int64) *Array {
a.buf = enc.AppendInt64(enc.AppendArrayDelim(a.buf), i) a.buf = enc.AppendInt64(enc.AppendArrayDelim(a.buf), i)
return a return a
} }
// Uint append append i as a uint to the array. // Uint appends i as a uint to the array.
func (a *Array) Uint(i uint) *Array { func (a *Array) Uint(i uint) *Array {
a.buf = enc.AppendUint(enc.AppendArrayDelim(a.buf), i) a.buf = enc.AppendUint(enc.AppendArrayDelim(a.buf), i)
return a return a
} }
// Uint8 append append i as a uint8 to the array. // Uint8 appends i as a uint8 to the array.
func (a *Array) Uint8(i uint8) *Array { func (a *Array) Uint8(i uint8) *Array {
a.buf = enc.AppendUint8(enc.AppendArrayDelim(a.buf), i) a.buf = enc.AppendUint8(enc.AppendArrayDelim(a.buf), i)
return a return a
} }
// Uint16 append append i as a uint16 to the array. // Uint16 appends i as a uint16 to the array.
func (a *Array) Uint16(i uint16) *Array { func (a *Array) Uint16(i uint16) *Array {
a.buf = enc.AppendUint16(enc.AppendArrayDelim(a.buf), i) a.buf = enc.AppendUint16(enc.AppendArrayDelim(a.buf), i)
return a return a
} }
// Uint32 append append i as a uint32 to the array. // Uint32 appends i as a uint32 to the array.
func (a *Array) Uint32(i uint32) *Array { func (a *Array) Uint32(i uint32) *Array {
a.buf = enc.AppendUint32(enc.AppendArrayDelim(a.buf), i) a.buf = enc.AppendUint32(enc.AppendArrayDelim(a.buf), i)
return a return a
} }
// Uint64 append append i as a uint64 to the array. // Uint64 appends i as a uint64 to the array.
func (a *Array) Uint64(i uint64) *Array { func (a *Array) Uint64(i uint64) *Array {
a.buf = enc.AppendUint64(enc.AppendArrayDelim(a.buf), i) a.buf = enc.AppendUint64(enc.AppendArrayDelim(a.buf), i)
return a return a
} }
// Float32 append append f as a float32 to the array. // Float32 appends f as a float32 to the array.
func (a *Array) Float32(f float32) *Array { func (a *Array) Float32(f float32) *Array {
a.buf = enc.AppendFloat32(enc.AppendArrayDelim(a.buf), f) a.buf = enc.AppendFloat32(enc.AppendArrayDelim(a.buf), f)
return a return a
} }
// Float64 append append f as a float64 to the array. // Float64 appends f as a float64 to the array.
func (a *Array) Float64(f float64) *Array { func (a *Array) Float64(f float64) *Array {
a.buf = enc.AppendFloat64(enc.AppendArrayDelim(a.buf), f) a.buf = enc.AppendFloat64(enc.AppendArrayDelim(a.buf), f)
return a return a
} }
// Time append append t formatted as string using zerolog.TimeFieldFormat. // Time appends t formatted as string using zerolog.TimeFieldFormat.
func (a *Array) Time(t time.Time) *Array { func (a *Array) Time(t time.Time) *Array {
a.buf = enc.AppendTime(enc.AppendArrayDelim(a.buf), t, TimeFieldFormat) a.buf = enc.AppendTime(enc.AppendArrayDelim(a.buf), t, TimeFieldFormat)
return a return a
} }
// Dur append append d to the array. // Dur appends d to the array.
func (a *Array) Dur(d time.Duration) *Array { func (a *Array) Dur(d time.Duration) *Array {
a.buf = enc.AppendDuration(enc.AppendArrayDelim(a.buf), d, DurationFieldUnit, DurationFieldInteger) a.buf = enc.AppendDuration(enc.AppendArrayDelim(a.buf), d, DurationFieldUnit, DurationFieldInteger)
return a return a
} }
// Interface append append i marshaled using reflection. // Interface appends i marshaled using reflection.
func (a *Array) Interface(i interface{}) *Array { func (a *Array) Interface(i interface{}) *Array {
if obj, ok := i.(LogObjectMarshaler); ok { if obj, ok := i.(LogObjectMarshaler); ok {
return a.Object(obj) return a.Object(obj)