export interface ItemExpireTime { text: string us: string } export interface TricksterItem { unique_id: number; item_name: string; item_id: number; item_count: number; item_desc: string; item_use: string; item_slots?: number; item_min_level?: number; is_equip?: boolean; is_drill?: boolean; item_expire_time?: ItemExpireTime; refine_level?: number; refine_type?: number; refine_state?: number; image?: string; stats?: {[key: string]:any} } export interface TricksterAccount { name:string characters: TricksterCharacter[] } export interface Identifier { id: number name: string path: string } export interface TricksterCharacter extends Identifier { class: number base_job: number current_job: number } export interface TricksterInventory extends Identifier{ galders?:number items:{[key:string]:TricksterItem} } const jobMap:{[key:number]:string} = { //---- job 1, fm 1: "schoolgirl", 2: "fighter", 3: "librarian", 4: "shaman", 5: "archeologist", 6: "engineer", 7: "model", 8: "teacher", //---- job 2 fm 9: "boxer", 10: "warrior", 11: "bard", 12: "magician", 13: "explorer", 14: "inventor", 15: "entertainer", 16: "card master", //---- 17: "champion", 18: "duelist", 19: "mercinary", 20: "gladiator", 21: "soul master", 22: "witch", 23: "wizard", 24: "dark lord", 25: "priest", 26: "thief master", 27: "hunter lord", 28: "cyber hunter", 29: "scientist", 30: "primadonna", 31: "diva", 32: "duke", 33: "gambler", } export const JobNumberToString = (n:number):string=> { if(n == -8) { return "bank" } if(jobMap[n] != undefined) { return jobMap[n] } return n.toString() }