74 lines
1.2 KiB
Go
74 lines
1.2 KiB
Go
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// Copyright 2010 The Walk Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build windows
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package walk
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import (
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"github.com/lxn/win"
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)
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// Rectangle defines upper left corner with width and height region in 1/96" units, or native
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// pixels, or grid rows and columns.
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type Rectangle struct {
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X, Y, Width, Height int
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}
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func rectangleFromRECT(r win.RECT) Rectangle {
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return Rectangle{
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X: int(r.Left),
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Y: int(r.Top),
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Width: int(r.Right - r.Left),
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Height: int(r.Bottom - r.Top),
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}
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}
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func (r Rectangle) Left() int {
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return r.X
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}
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func (r Rectangle) Top() int {
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return r.Y
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}
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func (r Rectangle) Right() int {
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return r.X + r.Width - 1
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}
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func (r Rectangle) Bottom() int {
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return r.Y + r.Height - 1
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}
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func (r Rectangle) Location() Point {
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return Point{r.X, r.Y}
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}
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func (r *Rectangle) SetLocation(p Point) Rectangle {
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r.X = p.X
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r.Y = p.Y
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return *r
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}
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func (r Rectangle) Size() Size {
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return Size{r.Width, r.Height}
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}
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func (r *Rectangle) SetSize(s Size) Rectangle {
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r.Width = s.Width
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r.Height = s.Height
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return *r
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}
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func (r Rectangle) toRECT() win.RECT {
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return win.RECT{
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int32(r.X),
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int32(r.Y),
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int32(r.X + r.Width),
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int32(r.Y + r.Height),
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}
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}
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