// Copyright 2011 The Walk Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build windows package walk type closeEventHandlerInfo struct { handler CloseEventHandler once bool } type CloseEventHandler func(canceled *bool, reason CloseReason) type CloseEvent struct { handlers []closeEventHandlerInfo } func (e *CloseEvent) Attach(handler CloseEventHandler) int { handlerInfo := closeEventHandlerInfo{handler, false} for i, h := range e.handlers { if h.handler == nil { e.handlers[i] = handlerInfo return i } } e.handlers = append(e.handlers, handlerInfo) return len(e.handlers) - 1 } func (e *CloseEvent) Detach(handle int) { e.handlers[handle].handler = nil } func (e *CloseEvent) Once(handler CloseEventHandler) { i := e.Attach(handler) e.handlers[i].once = true } type CloseEventPublisher struct { event CloseEvent } func (p *CloseEventPublisher) Event() *CloseEvent { return &p.event } func (p *CloseEventPublisher) Publish(canceled *bool, reason CloseReason) { for i, h := range p.event.handlers { if h.handler != nil { h.handler(canceled, reason) if h.once { p.event.Detach(i) } } } }