// Copyright 2011 The Walk Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build windows package walk type intEventHandlerInfo struct { handler IntEventHandler once bool } type IntEventHandler func(n int) type IntEvent struct { handlers []intEventHandlerInfo } func (e *IntEvent) Attach(handler IntEventHandler) int { handlerInfo := intEventHandlerInfo{handler, false} for i, h := range e.handlers { if h.handler == nil { e.handlers[i] = handlerInfo return i } } e.handlers = append(e.handlers, handlerInfo) return len(e.handlers) - 1 } func (e *IntEvent) Detach(handle int) { e.handlers[handle].handler = nil } func (e *IntEvent) Once(handler IntEventHandler) { i := e.Attach(handler) e.handlers[i].once = true } type IntEventPublisher struct { event IntEvent } func (p *IntEventPublisher) Event() *IntEvent { return &p.event } func (p *IntEventPublisher) Publish(n int) { for i, h := range p.event.handlers { if h.handler != nil { h.handler(n) if h.once { p.event.Detach(i) } } } }