// Copyright 2011 The Walk Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build windows package walk type keyEventHandlerInfo struct { handler KeyEventHandler once bool } type KeyEventHandler func(key Key) type KeyEvent struct { handlers []keyEventHandlerInfo } func (e *KeyEvent) Attach(handler KeyEventHandler) int { handlerInfo := keyEventHandlerInfo{handler, false} for i, h := range e.handlers { if h.handler == nil { e.handlers[i] = handlerInfo return i } } e.handlers = append(e.handlers, handlerInfo) return len(e.handlers) - 1 } func (e *KeyEvent) Detach(handle int) { e.handlers[handle].handler = nil } func (e *KeyEvent) Once(handler KeyEventHandler) { i := e.Attach(handler) e.handlers[i].once = true } type KeyEventPublisher struct { event KeyEvent } func (p *KeyEventPublisher) Event() *KeyEvent { return &p.event } func (p *KeyEventPublisher) Publish(key Key) { for i, h := range p.event.handlers { if h.handler != nil { h.handler(key) if h.once { p.event.Detach(i) } } } }