// Copyright 2010 The Walk Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build windows package walk import ( "github.com/lxn/win" ) type PushButton struct { Button } func NewPushButton(parent Container) (*PushButton, error) { pb := new(PushButton) if err := InitWidget( pb, parent, "BUTTON", win.WS_TABSTOP|win.WS_VISIBLE|win.BS_PUSHBUTTON, 0); err != nil { return nil, err } pb.Button.init() pb.GraphicsEffects().Add(InteractionEffect) pb.GraphicsEffects().Add(FocusEffect) return pb, nil } func (pb *PushButton) ImageAboveText() bool { return pb.hasStyleBits(win.BS_TOP) } func (pb *PushButton) SetImageAboveText(value bool) error { if err := pb.ensureStyleBits(win.BS_TOP, value); err != nil { return err } // We need to set the image again, or Windows will fail to calculate the // button control size correctly. return pb.SetImage(pb.image) } func (pb *PushButton) ensureProperDialogDefaultButton(hwndFocus win.HWND) { widget := windowFromHandle(hwndFocus) if widget == nil { return } if _, ok := widget.(*PushButton); ok { return } form := ancestor(pb) if form == nil { return } dlg, ok := form.(dialogish) if !ok { return } defBtn := dlg.DefaultButton() if defBtn == nil { return } if err := defBtn.setAndClearStyleBits(win.BS_DEFPUSHBUTTON, win.BS_PUSHBUTTON); err != nil { return } if err := defBtn.Invalidate(); err != nil { return } } func (pb *PushButton) WndProc(hwnd win.HWND, msg uint32, wParam, lParam uintptr) uintptr { switch msg { case win.WM_GETDLGCODE: hwndFocus := win.GetFocus() if hwndFocus == pb.hWnd { form := ancestor(pb) if form == nil { break } dlg, ok := form.(dialogish) if !ok { break } defBtn := dlg.DefaultButton() if defBtn == pb { pb.setAndClearStyleBits(win.BS_DEFPUSHBUTTON, win.BS_PUSHBUTTON) return win.DLGC_BUTTON | win.DLGC_DEFPUSHBUTTON } break } pb.ensureProperDialogDefaultButton(hwndFocus) case win.WM_KILLFOCUS: pb.ensureProperDialogDefaultButton(win.HWND(wParam)) } return pb.Button.WndProc(hwnd, msg, wParam, lParam) } func (pb *PushButton) CreateLayoutItem(ctx *LayoutContext) LayoutItem { return &pushButtonLayoutItem{ buttonLayoutItem: buttonLayoutItem{ idealSize: pb.idealSize(), }, } } type pushButtonLayoutItem struct { buttonLayoutItem } func (*pushButtonLayoutItem) LayoutFlags() LayoutFlags { return GrowableHorz }