// Copyright 2011 The Walk Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build windows package walk type stringEventHandlerInfo struct { handler StringEventHandler once bool } type StringEventHandler func(s string) type StringEvent struct { handlers []stringEventHandlerInfo } func (e *StringEvent) Attach(handler StringEventHandler) int { handlerInfo := stringEventHandlerInfo{handler, false} for i, h := range e.handlers { if h.handler == nil { e.handlers[i] = handlerInfo return i } } e.handlers = append(e.handlers, handlerInfo) return len(e.handlers) - 1 } func (e *StringEvent) Detach(handle int) { e.handlers[handle].handler = nil } func (e *StringEvent) Once(handler StringEventHandler) { i := e.Attach(handler) e.handlers[i].once = true } type StringEventPublisher struct { event StringEvent } func (p *StringEventPublisher) Event() *StringEvent { return &p.event } func (p *StringEventPublisher) Publish(s string) { for i, h := range p.event.handlers { if h.handler != nil { h.handler(s) if h.once { p.event.Detach(i) } } } }