// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build darwin // +build !ios #include "_cgo_export.h" #include #include #import #import #import void makeCurrentContext(GLintptr context) { NSOpenGLContext* ctx = (NSOpenGLContext*)context; [ctx makeCurrentContext]; } uint64 threadID() { uint64 id; if (pthread_threadid_np(pthread_self(), &id)) { abort(); } return id; } @interface MobileGLView : NSOpenGLView { } @end @implementation MobileGLView - (void)prepareOpenGL { [self setWantsBestResolutionOpenGLSurface:YES]; GLint swapInt = 1; #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wdeprecated-declarations" [[self openGLContext] setValues:&swapInt forParameter:NSOpenGLCPSwapInterval]; #pragma clang diagnostic pop // Using attribute arrays in OpenGL 3.3 requires the use of a VBA. // But VBAs don't exist in ES 2. So we bind a default one. GLuint vba; glGenVertexArrays(1, &vba); glBindVertexArray(vba); startloop((GLintptr)[self openGLContext]); } - (void)reshape { [super reshape]; // Calculate screen PPI. // // Note that the backingScaleFactor converts from logical // pixels to actual pixels, but both of these units vary // independently from real world size. E.g. // // 13" Retina Macbook Pro, 2560x1600, 227ppi, backingScaleFactor=2, scale=3.15 // 15" Retina Macbook Pro, 2880x1800, 220ppi, backingScaleFactor=2, scale=3.06 // 27" iMac, 2560x1440, 109ppi, backingScaleFactor=1, scale=1.51 // 27" Retina iMac, 5120x2880, 218ppi, backingScaleFactor=2, scale=3.03 NSScreen *screen = [NSScreen mainScreen]; double screenPixW = [screen frame].size.width * [screen backingScaleFactor]; CGDirectDisplayID display = (CGDirectDisplayID)[[[screen deviceDescription] valueForKey:@"NSScreenNumber"] intValue]; CGSize screenSizeMM = CGDisplayScreenSize(display); // in millimeters float ppi = 25.4 * screenPixW / screenSizeMM.width; float pixelsPerPt = ppi/72.0; // The width and height reported to the geom package are the // bounds of the OpenGL view. Several steps are necessary. // First, [self bounds] gives us the number of logical pixels // in the view. Multiplying this by the backingScaleFactor // gives us the number of actual pixels. NSRect r = [self bounds]; int w = r.size.width * [screen backingScaleFactor]; int h = r.size.height * [screen backingScaleFactor]; setGeom(pixelsPerPt, w, h); } - (void)drawRect:(NSRect)theRect { // Called during resize. This gets rid of flicker when resizing. drawgl(); } - (void)mouseDown:(NSEvent *)theEvent { double scale = [[NSScreen mainScreen] backingScaleFactor]; NSPoint p = [theEvent locationInWindow]; eventMouseDown(p.x * scale, p.y * scale); } - (void)mouseUp:(NSEvent *)theEvent { double scale = [[NSScreen mainScreen] backingScaleFactor]; NSPoint p = [theEvent locationInWindow]; eventMouseEnd(p.x * scale, p.y * scale); } - (void)mouseDragged:(NSEvent *)theEvent { double scale = [[NSScreen mainScreen] backingScaleFactor]; NSPoint p = [theEvent locationInWindow]; eventMouseDragged(p.x * scale, p.y * scale); } - (void)windowDidBecomeKey:(NSNotification *)notification { lifecycleFocused(); } - (void)windowDidResignKey:(NSNotification *)notification { if (![NSApp isHidden]) { lifecycleVisible(); } } - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { lifecycleAlive(); [[NSRunningApplication currentApplication] activateWithOptions:(NSApplicationActivateAllWindows | NSApplicationActivateIgnoringOtherApps)]; [self.window makeKeyAndOrderFront:self]; lifecycleVisible(); } - (void)applicationWillTerminate:(NSNotification *)aNotification { lifecycleDead(); } - (void)applicationDidHide:(NSNotification *)aNotification { lifecycleAlive(); } - (void)applicationWillUnhide:(NSNotification *)notification { lifecycleVisible(); } - (void)windowWillClose:(NSNotification *)notification { lifecycleAlive(); } @end @interface MobileResponder : NSResponder { } @end @implementation MobileResponder - (void)keyDown:(NSEvent *)theEvent { [self key:theEvent]; } - (void)keyUp:(NSEvent *)theEvent { [self key:theEvent]; } - (void)key:(NSEvent *)theEvent { NSRange range = [theEvent.characters rangeOfComposedCharacterSequenceAtIndex:0]; uint8_t buf[4] = {0, 0, 0, 0}; if (![theEvent.characters getBytes:buf maxLength:4 usedLength:nil encoding:NSUTF32LittleEndianStringEncoding options:NSStringEncodingConversionAllowLossy range:range remainingRange:nil]) { NSLog(@"failed to read key event %@", theEvent); return; } uint32_t rune = (uint32_t)buf[0]<<0 | (uint32_t)buf[1]<<8 | (uint32_t)buf[2]<<16 | (uint32_t)buf[3]<<24; uint8_t direction; if ([theEvent isARepeat]) { direction = 0; } else if (theEvent.type == NSEventTypeKeyDown) { direction = 1; } else { direction = 2; } eventKey((int32_t)rune, direction, theEvent.keyCode, theEvent.modifierFlags); } - (void)flagsChanged:(NSEvent *)theEvent { eventFlags(theEvent.modifierFlags); } @end void runApp(void) { [NSAutoreleasePool new]; [NSApplication sharedApplication]; [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; id menuBar = [[NSMenu new] autorelease]; id menuItem = [[NSMenuItem new] autorelease]; [menuBar addItem:menuItem]; [NSApp setMainMenu:menuBar]; id menu = [[NSMenu new] autorelease]; id name = [[NSProcessInfo processInfo] processName]; id hideMenuItem = [[[NSMenuItem alloc] initWithTitle:@"Hide" action:@selector(hide:) keyEquivalent:@"h"] autorelease]; [menu addItem:hideMenuItem]; id quitMenuItem = [[[NSMenuItem alloc] initWithTitle:@"Quit" action:@selector(terminate:) keyEquivalent:@"q"] autorelease]; [menu addItem:quitMenuItem]; [menuItem setSubmenu:menu]; NSRect rect = NSMakeRect(0, 0, 600, 800); NSWindow* window = [[[NSWindow alloc] initWithContentRect:rect styleMask:NSWindowStyleMaskTitled backing:NSBackingStoreBuffered defer:NO] autorelease]; window.styleMask |= NSWindowStyleMaskResizable; window.styleMask |= NSWindowStyleMaskMiniaturizable; window.styleMask |= NSWindowStyleMaskClosable; window.title = name; [window cascadeTopLeftFromPoint:NSMakePoint(20,20)]; NSOpenGLPixelFormatAttribute attr[] = { NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core, NSOpenGLPFAColorSize, 24, NSOpenGLPFAAlphaSize, 8, NSOpenGLPFADepthSize, 16, NSOpenGLPFAAccelerated, NSOpenGLPFADoubleBuffer, NSOpenGLPFAAllowOfflineRenderers, 0 }; id pixFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attr]; MobileGLView* view = [[MobileGLView alloc] initWithFrame:rect pixelFormat:pixFormat]; [window setContentView:view]; [window setDelegate:view]; [NSApp setDelegate:view]; window.nextResponder = [[[MobileResponder alloc] init] autorelease]; [NSApp run]; } void stopApp(void) { [NSApp terminate:nil]; }