// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package gl // Context is an OpenGL ES context. // // A Context has a method for every GL function supported by ES 2 or later. // In a program compiled with ES 3 support, a Context is also a Context3. // For example, a program can: // // func f(glctx gl.Context) { // glctx.(gl.Context3).BlitFramebuffer(...) // } // // Calls are not safe for concurrent use. However calls can be made from // any goroutine, the gl package removes the notion of thread-local // context. // // Contexts are independent. Two contexts can be used concurrently. type Context interface { // ActiveTexture sets the active texture unit. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glActiveTexture.xhtml ActiveTexture(texture Enum) // AttachShader attaches a shader to a program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glAttachShader.xhtml AttachShader(p Program, s Shader) // BindAttribLocation binds a vertex attribute index with a named // variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindAttribLocation.xhtml BindAttribLocation(p Program, a Attrib, name string) // BindBuffer binds a buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindBuffer.xhtml BindBuffer(target Enum, b Buffer) // BindFramebuffer binds a framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindFramebuffer.xhtml BindFramebuffer(target Enum, fb Framebuffer) // BindRenderbuffer binds a render buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindRenderbuffer.xhtml BindRenderbuffer(target Enum, rb Renderbuffer) // BindTexture binds a texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindTexture.xhtml BindTexture(target Enum, t Texture) // BindVertexArray binds a vertex array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindVertexArray.xhtml BindVertexArray(rb VertexArray) // BlendColor sets the blend color. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendColor.xhtml BlendColor(red, green, blue, alpha float32) // BlendEquation sets both RGB and alpha blend equations. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquation.xhtml BlendEquation(mode Enum) // BlendEquationSeparate sets RGB and alpha blend equations separately. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquationSeparate.xhtml BlendEquationSeparate(modeRGB, modeAlpha Enum) // BlendFunc sets the pixel blending factors. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFunc.xhtml BlendFunc(sfactor, dfactor Enum) // BlendFunc sets the pixel RGB and alpha blending factors separately. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFuncSeparate.xhtml BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha Enum) // BufferData creates a new data store for the bound buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml BufferData(target Enum, src []byte, usage Enum) // BufferInit creates a new uninitialized data store for the bound buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml BufferInit(target Enum, size int, usage Enum) // BufferSubData sets some of data in the bound buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferSubData.xhtml BufferSubData(target Enum, offset int, data []byte) // CheckFramebufferStatus reports the completeness status of the // active framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCheckFramebufferStatus.xhtml CheckFramebufferStatus(target Enum) Enum // Clear clears the window. // // The behavior of Clear is influenced by the pixel ownership test, // the scissor test, dithering, and the buffer writemasks. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClear.xhtml Clear(mask Enum) // ClearColor specifies the RGBA values used to clear color buffers. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearColor.xhtml ClearColor(red, green, blue, alpha float32) // ClearDepthf sets the depth value used to clear the depth buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearDepthf.xhtml ClearDepthf(d float32) // ClearStencil sets the index used to clear the stencil buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearStencil.xhtml ClearStencil(s int) // ColorMask specifies whether color components in the framebuffer // can be written. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glColorMask.xhtml ColorMask(red, green, blue, alpha bool) // CompileShader compiles the source code of s. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompileShader.xhtml CompileShader(s Shader) // CompressedTexImage2D writes a compressed 2D texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexImage2D.xhtml CompressedTexImage2D(target Enum, level int, internalformat Enum, width, height, border int, data []byte) // CompressedTexSubImage2D writes a subregion of a compressed 2D texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexSubImage2D.xhtml CompressedTexSubImage2D(target Enum, level, xoffset, yoffset, width, height int, format Enum, data []byte) // CopyTexImage2D writes a 2D texture from the current framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexImage2D.xhtml CopyTexImage2D(target Enum, level int, internalformat Enum, x, y, width, height, border int) // CopyTexSubImage2D writes a 2D texture subregion from the // current framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexSubImage2D.xhtml CopyTexSubImage2D(target Enum, level, xoffset, yoffset, x, y, width, height int) // CreateBuffer creates a buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenBuffers.xhtml CreateBuffer() Buffer // CreateFramebuffer creates a framebuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenFramebuffers.xhtml CreateFramebuffer() Framebuffer // CreateProgram creates a new empty program object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateProgram.xhtml CreateProgram() Program // CreateRenderbuffer create a renderbuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenRenderbuffers.xhtml CreateRenderbuffer() Renderbuffer // CreateShader creates a new empty shader object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateShader.xhtml CreateShader(ty Enum) Shader // CreateTexture creates a texture object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenTextures.xhtml CreateTexture() Texture // CreateTVertexArray creates a vertex array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenVertexArrays.xhtml CreateVertexArray() VertexArray // CullFace specifies which polygons are candidates for culling. // // Valid modes: FRONT, BACK, FRONT_AND_BACK. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCullFace.xhtml CullFace(mode Enum) // DeleteBuffer deletes the given buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteBuffers.xhtml DeleteBuffer(v Buffer) // DeleteFramebuffer deletes the given framebuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteFramebuffers.xhtml DeleteFramebuffer(v Framebuffer) // DeleteProgram deletes the given program object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteProgram.xhtml DeleteProgram(p Program) // DeleteRenderbuffer deletes the given render buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteRenderbuffers.xhtml DeleteRenderbuffer(v Renderbuffer) // DeleteShader deletes shader s. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteShader.xhtml DeleteShader(s Shader) // DeleteTexture deletes the given texture object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteTextures.xhtml DeleteTexture(v Texture) // DeleteVertexArray deletes the given render buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteVertexArrays.xhtml DeleteVertexArray(v VertexArray) // DepthFunc sets the function used for depth buffer comparisons. // // Valid fn values: // NEVER // LESS // EQUAL // LEQUAL // GREATER // NOTEQUAL // GEQUAL // ALWAYS // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthFunc.xhtml DepthFunc(fn Enum) // DepthMask sets the depth buffer enabled for writing. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthMask.xhtml DepthMask(flag bool) // DepthRangef sets the mapping from normalized device coordinates to // window coordinates. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthRangef.xhtml DepthRangef(n, f float32) // DetachShader detaches the shader s from the program p. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDetachShader.xhtml DetachShader(p Program, s Shader) // Disable disables various GL capabilities. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDisable.xhtml Disable(cap Enum) // DisableVertexAttribArray disables a vertex attribute array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDisableVertexAttribArray.xhtml DisableVertexAttribArray(a Attrib) // DrawArrays renders geometric primitives from the bound data. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawArrays.xhtml DrawArrays(mode Enum, first, count int) // DrawElements renders primitives from a bound buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawElements.xhtml DrawElements(mode Enum, count int, ty Enum, offset int) // TODO(crawshaw): consider DrawElements8 / DrawElements16 / DrawElements32 // Enable enables various GL capabilities. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glEnable.xhtml Enable(cap Enum) // EnableVertexAttribArray enables a vertex attribute array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glEnableVertexAttribArray.xhtml EnableVertexAttribArray(a Attrib) // Finish blocks until the effects of all previously called GL // commands are complete. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFinish.xhtml Finish() // Flush empties all buffers. It does not block. // // An OpenGL implementation may buffer network communication, // the command stream, or data inside the graphics accelerator. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFlush.xhtml Flush() // FramebufferRenderbuffer attaches rb to the current frame buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferRenderbuffer.xhtml FramebufferRenderbuffer(target, attachment, rbTarget Enum, rb Renderbuffer) // FramebufferTexture2D attaches the t to the current frame buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferTexture2D.xhtml FramebufferTexture2D(target, attachment, texTarget Enum, t Texture, level int) // FrontFace defines which polygons are front-facing. // // Valid modes: CW, CCW. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFrontFace.xhtml FrontFace(mode Enum) // GenerateMipmap generates mipmaps for the current texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenerateMipmap.xhtml GenerateMipmap(target Enum) // GetActiveAttrib returns details about an active attribute variable. // A value of 0 for index selects the first active attribute variable. // Permissible values for index range from 0 to the number of active // attribute variables minus 1. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveAttrib.xhtml GetActiveAttrib(p Program, index uint32) (name string, size int, ty Enum) // GetActiveUniform returns details about an active uniform variable. // A value of 0 for index selects the first active uniform variable. // Permissible values for index range from 0 to the number of active // uniform variables minus 1. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveUniform.xhtml GetActiveUniform(p Program, index uint32) (name string, size int, ty Enum) // GetAttachedShaders returns the shader objects attached to program p. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttachedShaders.xhtml GetAttachedShaders(p Program) []Shader // GetAttribLocation returns the location of an attribute variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttribLocation.xhtml GetAttribLocation(p Program, name string) Attrib // GetBooleanv returns the boolean values of parameter pname. // // Many boolean parameters can be queried more easily using IsEnabled. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml GetBooleanv(dst []bool, pname Enum) // GetFloatv returns the float values of parameter pname. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml GetFloatv(dst []float32, pname Enum) // GetIntegerv returns the int values of parameter pname. // // Single values may be queried more easily using GetInteger. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml GetIntegerv(dst []int32, pname Enum) // GetInteger returns the int value of parameter pname. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml GetInteger(pname Enum) int // GetBufferParameteri returns a parameter for the active buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetBufferParameter.xhtml GetBufferParameteri(target, value Enum) int // GetError returns the next error. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetError.xhtml GetError() Enum // GetFramebufferAttachmentParameteri returns attachment parameters // for the active framebuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetFramebufferAttachmentParameteriv.xhtml GetFramebufferAttachmentParameteri(target, attachment, pname Enum) int // GetProgrami returns a parameter value for a program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramiv.xhtml GetProgrami(p Program, pname Enum) int // GetProgramInfoLog returns the information log for a program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramInfoLog.xhtml GetProgramInfoLog(p Program) string // GetRenderbufferParameteri returns a parameter value for a render buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetRenderbufferParameteriv.xhtml GetRenderbufferParameteri(target, pname Enum) int // GetShaderi returns a parameter value for a shader. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderiv.xhtml GetShaderi(s Shader, pname Enum) int // GetShaderInfoLog returns the information log for a shader. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderInfoLog.xhtml GetShaderInfoLog(s Shader) string // GetShaderPrecisionFormat returns range and precision limits for // shader types. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderPrecisionFormat.xhtml GetShaderPrecisionFormat(shadertype, precisiontype Enum) (rangeLow, rangeHigh, precision int) // GetShaderSource returns source code of shader s. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderSource.xhtml GetShaderSource(s Shader) string // GetString reports current GL state. // // Valid name values: // EXTENSIONS // RENDERER // SHADING_LANGUAGE_VERSION // VENDOR // VERSION // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetString.xhtml GetString(pname Enum) string // GetTexParameterfv returns the float values of a texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml GetTexParameterfv(dst []float32, target, pname Enum) // GetTexParameteriv returns the int values of a texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml GetTexParameteriv(dst []int32, target, pname Enum) // GetUniformfv returns the float values of a uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml GetUniformfv(dst []float32, src Uniform, p Program) // GetUniformiv returns the float values of a uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml GetUniformiv(dst []int32, src Uniform, p Program) // GetUniformLocation returns the location of a uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniformLocation.xhtml GetUniformLocation(p Program, name string) Uniform // GetVertexAttribf reads the float value of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml GetVertexAttribf(src Attrib, pname Enum) float32 // GetVertexAttribfv reads float values of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml GetVertexAttribfv(dst []float32, src Attrib, pname Enum) // GetVertexAttribi reads the int value of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml GetVertexAttribi(src Attrib, pname Enum) int32 // GetVertexAttribiv reads int values of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml GetVertexAttribiv(dst []int32, src Attrib, pname Enum) // TODO(crawshaw): glGetVertexAttribPointerv // Hint sets implementation-specific modes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glHint.xhtml Hint(target, mode Enum) // IsBuffer reports if b is a valid buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsBuffer.xhtml IsBuffer(b Buffer) bool // IsEnabled reports if cap is an enabled capability. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsEnabled.xhtml IsEnabled(cap Enum) bool // IsFramebuffer reports if fb is a valid frame buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsFramebuffer.xhtml IsFramebuffer(fb Framebuffer) bool // IsProgram reports if p is a valid program object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsProgram.xhtml IsProgram(p Program) bool // IsRenderbuffer reports if rb is a valid render buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsRenderbuffer.xhtml IsRenderbuffer(rb Renderbuffer) bool // IsShader reports if s is valid shader. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsShader.xhtml IsShader(s Shader) bool // IsTexture reports if t is a valid texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsTexture.xhtml IsTexture(t Texture) bool // LineWidth specifies the width of lines. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glLineWidth.xhtml LineWidth(width float32) // LinkProgram links the specified program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glLinkProgram.xhtml LinkProgram(p Program) // PixelStorei sets pixel storage parameters. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glPixelStorei.xhtml PixelStorei(pname Enum, param int32) // PolygonOffset sets the scaling factors for depth offsets. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glPolygonOffset.xhtml PolygonOffset(factor, units float32) // ReadPixels returns pixel data from a buffer. // // In GLES 3, the source buffer is controlled with ReadBuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glReadPixels.xhtml ReadPixels(dst []byte, x, y, width, height int, format, ty Enum) // ReleaseShaderCompiler frees resources allocated by the shader compiler. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glReleaseShaderCompiler.xhtml ReleaseShaderCompiler() // RenderbufferStorage establishes the data storage, format, and // dimensions of a renderbuffer object's image. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glRenderbufferStorage.xhtml RenderbufferStorage(target, internalFormat Enum, width, height int) // SampleCoverage sets multisample coverage parameters. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glSampleCoverage.xhtml SampleCoverage(value float32, invert bool) // Scissor defines the scissor box rectangle, in window coordinates. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glScissor.xhtml Scissor(x, y, width, height int32) // TODO(crawshaw): ShaderBinary // ShaderSource sets the source code of s to the given source code. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glShaderSource.xhtml ShaderSource(s Shader, src string) // StencilFunc sets the front and back stencil test reference value. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFunc.xhtml StencilFunc(fn Enum, ref int, mask uint32) // StencilFunc sets the front or back stencil test reference value. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFuncSeparate.xhtml StencilFuncSeparate(face, fn Enum, ref int, mask uint32) // StencilMask controls the writing of bits in the stencil planes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMask.xhtml StencilMask(mask uint32) // StencilMaskSeparate controls the writing of bits in the stencil planes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMaskSeparate.xhtml StencilMaskSeparate(face Enum, mask uint32) // StencilOp sets front and back stencil test actions. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOp.xhtml StencilOp(fail, zfail, zpass Enum) // StencilOpSeparate sets front or back stencil tests. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOpSeparate.xhtml StencilOpSeparate(face, sfail, dpfail, dppass Enum) // TexImage2D writes a 2D texture image. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexImage2D.xhtml TexImage2D(target Enum, level int, internalFormat int, width, height int, format Enum, ty Enum, data []byte) // TexSubImage2D writes a subregion of a 2D texture image. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexSubImage2D.xhtml TexSubImage2D(target Enum, level int, x, y, width, height int, format, ty Enum, data []byte) // TexParameterf sets a float texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml TexParameterf(target, pname Enum, param float32) // TexParameterfv sets a float texture parameter array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml TexParameterfv(target, pname Enum, params []float32) // TexParameteri sets an integer texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml TexParameteri(target, pname Enum, param int) // TexParameteriv sets an integer texture parameter array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml TexParameteriv(target, pname Enum, params []int32) // Uniform1f writes a float uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform1f(dst Uniform, v float32) // Uniform1fv writes a [len(src)]float uniform array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform1fv(dst Uniform, src []float32) // Uniform1i writes an int uniform variable. // // Uniform1i and Uniform1iv are the only two functions that may be used // to load uniform variables defined as sampler types. Loading samplers // with any other function will result in a INVALID_OPERATION error. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform1i(dst Uniform, v int) // Uniform1iv writes a int uniform array of len(src) elements. // // Uniform1i and Uniform1iv are the only two functions that may be used // to load uniform variables defined as sampler types. Loading samplers // with any other function will result in a INVALID_OPERATION error. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform1iv(dst Uniform, src []int32) // Uniform2f writes a vec2 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform2f(dst Uniform, v0, v1 float32) // Uniform2fv writes a vec2 uniform array of len(src)/2 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform2fv(dst Uniform, src []float32) // Uniform2i writes an ivec2 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform2i(dst Uniform, v0, v1 int) // Uniform2iv writes an ivec2 uniform array of len(src)/2 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform2iv(dst Uniform, src []int32) // Uniform3f writes a vec3 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform3f(dst Uniform, v0, v1, v2 float32) // Uniform3fv writes a vec3 uniform array of len(src)/3 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform3fv(dst Uniform, src []float32) // Uniform3i writes an ivec3 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform3i(dst Uniform, v0, v1, v2 int32) // Uniform3iv writes an ivec3 uniform array of len(src)/3 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform3iv(dst Uniform, src []int32) // Uniform4f writes a vec4 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform4f(dst Uniform, v0, v1, v2, v3 float32) // Uniform4fv writes a vec4 uniform array of len(src)/4 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform4fv(dst Uniform, src []float32) // Uniform4i writes an ivec4 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform4i(dst Uniform, v0, v1, v2, v3 int32) // Uniform4i writes an ivec4 uniform array of len(src)/4 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform4iv(dst Uniform, src []int32) // UniformMatrix2fv writes 2x2 matrices. Each matrix uses four // float32 values, so the number of matrices written is len(src)/4. // // Each matrix must be supplied in column major order. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml UniformMatrix2fv(dst Uniform, src []float32) // UniformMatrix3fv writes 3x3 matrices. Each matrix uses nine // float32 values, so the number of matrices written is len(src)/9. // // Each matrix must be supplied in column major order. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml UniformMatrix3fv(dst Uniform, src []float32) // UniformMatrix4fv writes 4x4 matrices. Each matrix uses 16 // float32 values, so the number of matrices written is len(src)/16. // // Each matrix must be supplied in column major order. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml UniformMatrix4fv(dst Uniform, src []float32) // UseProgram sets the active program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUseProgram.xhtml UseProgram(p Program) // ValidateProgram checks to see whether the executables contained in // program can execute given the current OpenGL state. // // Typically only used for debugging. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glValidateProgram.xhtml ValidateProgram(p Program) // VertexAttrib1f writes a float vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib1f(dst Attrib, x float32) // VertexAttrib1fv writes a float vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib1fv(dst Attrib, src []float32) // VertexAttrib2f writes a vec2 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib2f(dst Attrib, x, y float32) // VertexAttrib2fv writes a vec2 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib2fv(dst Attrib, src []float32) // VertexAttrib3f writes a vec3 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib3f(dst Attrib, x, y, z float32) // VertexAttrib3fv writes a vec3 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib3fv(dst Attrib, src []float32) // VertexAttrib4f writes a vec4 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib4f(dst Attrib, x, y, z, w float32) // VertexAttrib4fv writes a vec4 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib4fv(dst Attrib, src []float32) // VertexAttribPointer uses a bound buffer to define vertex attribute data. // // Direct use of VertexAttribPointer to load data into OpenGL is not // supported via the Go bindings. Instead, use BindBuffer with an // ARRAY_BUFFER and then fill it using BufferData. // // The size argument specifies the number of components per attribute, // between 1-4. The stride argument specifies the byte offset between // consecutive vertex attributes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttribPointer.xhtml VertexAttribPointer(dst Attrib, size int, ty Enum, normalized bool, stride, offset int) // Viewport sets the viewport, an affine transformation that // normalizes device coordinates to window coordinates. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glViewport.xhtml Viewport(x, y, width, height int) } // Context3 is an OpenGL ES 3 context. // // When the gl package is compiled with GL ES 3 support, the produced // Context object also implements the Context3 interface. type Context3 interface { Context // BlitFramebuffer copies a block of pixels between framebuffers. // // https://www.khronos.org/opengles/sdk/docs/man3/html/glBlitFramebuffer.xhtml BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1 int, mask uint, filter Enum) } // Worker is used by display driver code to execute OpenGL calls. // // Typically display driver code creates a gl.Context for an application, // and along with it establishes a locked OS thread to execute the cgo // calls: // // go func() { // runtime.LockOSThread() // // ... platform-specific cgo call to bind a C OpenGL context // // into thread-local storage. // // glctx, worker := gl.NewContext() // workAvailable := worker.WorkAvailable() // go userAppCode(glctx) // for { // select { // case <-workAvailable: // worker.DoWork() // case <-drawEvent: // // ... platform-specific cgo call to draw screen // } // } // }() // // This interface is an internal implementation detail and should only be used // by the package responsible for managing the screen, such as // golang.org/x/mobile/app. type Worker interface { // WorkAvailable returns a channel that communicates when DoWork should be // called. WorkAvailable() <-chan struct{} // DoWork performs any pending OpenGL calls. DoWork() }