117 lines
2.4 KiB
Go
117 lines
2.4 KiB
Go
package gui
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import (
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"tuxpa.in/t/erm/app/darktile/termutil"
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)
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type WindowManipulator struct {
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g *GUI
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title string
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titleStack []string
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}
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func NewManipulator(g *GUI) *WindowManipulator {
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return &WindowManipulator{
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g: g,
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}
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}
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func (m *WindowManipulator) ReportError(err error) {
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m.g.ShowError(err.Error())
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}
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func (m *WindowManipulator) CellSizeInPixels() (int, int) {
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size := m.g.fontManager.CharSize()
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return size.X, size.Y
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}
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func (m *WindowManipulator) Position() (int, int) {
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return ebiten.WindowPosition()
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}
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func (m *WindowManipulator) GetTitle() string {
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return m.title
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}
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func (m *WindowManipulator) SetTitle(title string) {
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m.title = title
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ebiten.SetWindowTitle(m.title)
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}
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func (m *WindowManipulator) SaveTitleToStack() {
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m.titleStack = append(m.titleStack, m.title)
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}
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func (m *WindowManipulator) RestoreTitleFromStack() {
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if len(m.titleStack) == 0 {
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m.SetTitle("")
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}
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title := m.titleStack[len(m.titleStack)-1]
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m.titleStack = m.titleStack[:len(m.titleStack)-1]
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m.SetTitle(title)
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}
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func (m *WindowManipulator) State() termutil.WindowState {
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if ebiten.IsWindowMinimized() {
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return termutil.StateMinimised
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}
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if ebiten.IsWindowMaximized() {
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return termutil.StateMaximised
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}
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return termutil.StateNormal
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}
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func (m *WindowManipulator) Minimise() {
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ebiten.MinimizeWindow()
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}
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func (m *WindowManipulator) Maximise() {
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ebiten.MaximizeWindow()
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}
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func (m *WindowManipulator) Restore() {
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ebiten.RestoreWindow()
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}
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func (m *WindowManipulator) SizeInPixels() (int, int) {
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return m.g.size.X, m.g.size.Y
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}
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func (m *WindowManipulator) SizeInChars() (int, int) {
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return int(m.g.terminal.GetActiveBuffer().ViewWidth()), int(m.g.terminal.GetActiveBuffer().ViewHeight())
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}
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func (m *WindowManipulator) ResizeInPixels(x int, y int) {
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ebiten.SetWindowSize(x, y)
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}
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func (m *WindowManipulator) ResizeInChars(cols int, rows int) {
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x := cols * m.g.fontManager.CharSize().X
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y := rows * m.g.fontManager.CharSize().Y
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ebiten.SetWindowSize(x, y)
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}
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func (m *WindowManipulator) ScreenSizeInPixels() (int, int) {
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return ebiten.WindowSize()
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}
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func (m *WindowManipulator) ScreenSizeInChars() (int, int) {
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w, h := ebiten.WindowSize()
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return w / m.g.fontManager.CharSize().X, h / m.g.fontManager.CharSize().Y
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}
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func (m *WindowManipulator) Move(x, y int) {
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ebiten.SetWindowPosition(x, y)
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}
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func (m *WindowManipulator) SetFullscreen(enabled bool) {
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ebiten.SetFullscreen(enabled)
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}
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func (m *WindowManipulator) IsFullscreen() bool {
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return ebiten.IsFullscreen()
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}
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