249 lines
7.2 KiB
Go
249 lines
7.2 KiB
Go
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package xgraphics
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import (
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"fmt"
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"image"
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"image/color"
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"image/draw"
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"math"
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"github.com/BurntSushi/graphics-go/graphics"
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"github.com/jezek/xgb/xproto"
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"github.com/jezek/xgbutil"
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"github.com/jezek/xgbutil/ewmh"
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"github.com/jezek/xgbutil/icccm"
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)
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/*
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xgraphics/util.go contains a variety of image manipulation functions that
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are not specific to xgraphics.Image.
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*/
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// Scale is a simple wrapper around graphics.Scale.
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func Scale(img image.Image, width, height int) draw.Image {
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dimg := image.NewRGBA(image.Rect(0, 0, width, height))
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graphics.Scale(dimg, img)
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return dimg
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}
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// Alpha will modify the alpha channel of the image such that:
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// existingAlpha = existingAlpha * (givenAlpha / 100.0)
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func Alpha(dest *Image, alpha int) {
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r := dest.Bounds()
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var a, x, y, i int
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for x = r.Min.X; x < r.Max.X; x++ {
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for y = r.Min.Y; y < r.Max.Y; y++ {
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i = dest.PixOffset(x, y)
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a = int(dest.Pix[i+3])
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dest.Pix[i+3] = uint8((a * alpha) / 100)
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}
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}
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}
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// Blend alpha blends the src image (starting at the spt Point) into the
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// dest image.
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// If you're blending into a solid background color, use BlendBgColor
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// instead. (It's more efficient.)
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// Blend does not (currently) blend with the destination's alpha channel,
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// only the source's alpha channel.
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func Blend(dest *Image, src image.Image, sp image.Point) {
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rsrc, dsrc := src.Bounds(), dest.Bounds()
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_, smxx, _, smxy := rsrc.Min.X, rsrc.Max.X, rsrc.Min.Y, rsrc.Max.Y
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dmnx, dmxx, dmny, dmxy := dsrc.Min.X, dsrc.Max.X, dsrc.Min.Y, dsrc.Max.Y
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var sx, dx, sy, dy int
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var sr, sg, sb, sa uint32
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var bgra BGRA
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var alpha float64
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for sx, dx = sp.X, dmnx; sx < smxx && dx < dmxx; sx, dx = sx+1, dx+1 {
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for sy, dy = sp.Y, dmny; sy < smxy && dy < dmxy; sy, dy = sy+1, dy+1 {
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sr, sg, sb, sa = src.At(sx, sy).RGBA()
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bgra = dest.At(dx, dy).(BGRA)
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alpha = float64(uint8(sa)) / 255.0
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dest.SetBGRA(dx, dy, BGRA{
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blend(uint8(bgra.B), uint8(sb), alpha),
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blend(uint8(bgra.G), uint8(sg), alpha),
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blend(uint8(bgra.R), uint8(sr), alpha),
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0xff,
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})
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}
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}
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}
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// BlendBgColor blends the Image (receiver) into the background color
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// specified. This is more efficient than creating a background image and
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// blending with Blend.
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func BlendBgColor(dest *Image, c color.Color) {
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r := dest.Bounds()
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cr32, cg32, cb32, _ := c.RGBA()
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cr, cg, cb := uint8(cr32), uint8(cg32), uint8(cb32)
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var bgra BGRA
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var alpha float64
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for x := r.Min.X; x < r.Max.X; x++ {
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for y := r.Min.Y; y < r.Max.Y; y++ {
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bgra = dest.At(x, y).(BGRA)
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alpha = float64(bgra.A) / 255.0
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dest.SetBGRA(x, y, BGRA{
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B: blend(cb, bgra.B, alpha),
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G: blend(cg, bgra.G, alpha),
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R: blend(cr, bgra.R, alpha),
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A: 0xff,
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})
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}
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}
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}
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// Blend returns the blended alpha color for src and dest colors.
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// This assumes that the destination has alpha = 1.
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func BlendBGRA(dest, src BGRA) BGRA {
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alpha := float64(src.A) / 255.0
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return BGRA{
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B: blend(dest.B, src.B, alpha),
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G: blend(dest.G, src.G, alpha),
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R: blend(dest.R, src.R, alpha),
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A: 0xff,
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}
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}
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// blend calculates the value of a color given some alpha value in [0, 1]
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// and a source and destination color. Note that this assumes that the
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// destination is fully opaque (has an alpha value of 1).
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func blend(d, s uint8, alpha float64) uint8 {
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return uint8(float64(s)*alpha + float64(d)*(1-alpha))
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}
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// FreePixmap is a convenience function for destroying a pixmap resource
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// on the X server.
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// If you're using an xgraphics.Image value, then its Destroy method will call
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// this for you.
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func FreePixmap(X *xgbutil.XUtil, pixid xproto.Pixmap) {
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xproto.FreePixmap(X.Conn(), pixid)
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}
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// FindIcon takes a window id and attempts to return an xgraphics.Image of
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// that window's icon.
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// It will first try to look for an icon in _NET_WM_ICON that is closest to
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// the size specified.
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// If there are no icons in _NET_WM_ICON, then WM_HINTS will be checked for
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// an icon.
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// If an icon is found from either one and doesn't match the size
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// specified, it will be scaled to that size.
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// If the width and height are 0, then the largest icon will be returned with
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// no scaling.
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// If an icon is not found, an error is returned.
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func FindIcon(X *xgbutil.XUtil, wid xproto.Window,
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width, height int) (*Image, error) {
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var ewmhErr, icccmErr error
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// First try to get a EWMH style icon.
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icon, ewmhErr := findIconEwmh(X, wid, width, height)
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if ewmhErr != nil { // now look for an icccm-style icon
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icon, icccmErr = findIconIcccm(X, wid)
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if icccmErr != nil {
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return nil, fmt.Errorf("Neither a EWMH-style or ICCCM-style icon "+
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"could be found for window id %x because: %s *AND* %s",
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wid, ewmhErr, icccmErr)
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}
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}
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// We should have a valid xgraphics.Image if we're here.
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// If the size doesn't match what's preferred, scale it.
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if width != 0 && height != 0 {
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if icon.Bounds().Dx() != width || icon.Bounds().Dy() != height {
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icon = icon.Scale(width, height)
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}
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}
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return icon, nil
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}
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// findIconEwmh helps FindIcon by trying to return an ewmh-style icon that is
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// closest to the preferred size specified.
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func findIconEwmh(X *xgbutil.XUtil, wid xproto.Window,
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width, height int) (*Image, error) {
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icons, err := ewmh.WmIconGet(X, wid)
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if err != nil {
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return nil, err
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}
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icon := FindBestEwmhIcon(width, height, icons)
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if icon == nil {
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return nil, fmt.Errorf("Could not find any _NET_WM_ICON icon.")
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}
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return NewEwmhIcon(X, icon), nil
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}
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// findIconIcccm helps FindIcon by trying to return an icccm-style icon.
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func findIconIcccm(X *xgbutil.XUtil, wid xproto.Window) (*Image, error) {
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hints, err := icccm.WmHintsGet(X, wid)
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if err != nil {
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return nil, err
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}
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// Only continue if the WM_HINTS flags say an icon is specified and
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// if at least one of icon pixmap or icon mask is non-zero.
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if hints.Flags&icccm.HintIconPixmap == 0 ||
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(hints.IconPixmap == 0 && hints.IconMask == 0) {
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return nil, fmt.Errorf("No icon found in WM_HINTS.")
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}
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return NewIcccmIcon(X, hints.IconPixmap, hints.IconMask)
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}
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// FindBestEwmhIcon takes width/height dimensions and a slice of *ewmh.WmIcon
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// and finds the best matching icon of the bunch. We always prefer bigger.
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// If no icons are bigger than the preferred dimensions, use the biggest
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// available. Otherwise, use the smallest icon that is greater than or equal
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// to the preferred dimensions. The preferred dimensions is essentially
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// what you'll likely scale the resulting icon to.
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// If width and height are 0, then the largest icon found will be returned.
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func FindBestEwmhIcon(width, height int, icons []ewmh.WmIcon) *ewmh.WmIcon {
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// nada nada limonada
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if len(icons) == 0 {
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return nil
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}
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parea := width * height // preferred size
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best := -1
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// If zero area, set it to the largest possible.
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if parea == 0 {
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parea = math.MaxInt32
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}
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var bestArea, iconArea int
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for i, icon := range icons {
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// the first valid icon we've seen; use it!
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if best == -1 {
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best = i
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continue
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}
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// load areas for comparison
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bestArea = int(icons[best].Width * icons[best].Height)
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iconArea = int(icon.Width * icon.Height)
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// We don't always want to accept bigger icons if our best is
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// already bigger. But we always want something bigger if our best
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// is insufficient.
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if (iconArea >= parea && iconArea <= bestArea) ||
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(bestArea < parea && iconArea > bestArea) {
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best = i
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}
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}
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if best > -1 {
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return &icons[best]
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}
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return nil
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}
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