292 lines
8.9 KiB
Go
292 lines
8.9 KiB
Go
|
package xevent
|
||
|
|
||
|
/*
|
||
|
xevent/eventloop.go contains code that implements a main X event loop.
|
||
|
|
||
|
Namely, it provides facilities to read new events into xevent's event queue,
|
||
|
run a normal main event loop and run a main event loop that pings a channel
|
||
|
each time an event is about to be dequeued. The latter facility allows one to
|
||
|
easily include other input sources for processing in a program's main event
|
||
|
loop.
|
||
|
*/
|
||
|
|
||
|
import (
|
||
|
"github.com/jezek/xgb/shape"
|
||
|
"github.com/jezek/xgb/xproto"
|
||
|
|
||
|
"github.com/jezek/xgbutil"
|
||
|
)
|
||
|
|
||
|
// Read reads one or more events and queues them in XUtil.
|
||
|
// If 'block' is True, then call 'WaitForEvent' before sucking up
|
||
|
// all events that have been queued by XGB.
|
||
|
func Read(xu *xgbutil.XUtil, block bool) {
|
||
|
if block {
|
||
|
ev, err := xu.Conn().WaitForEvent()
|
||
|
if ev == nil && err == nil {
|
||
|
xgbutil.Logger.Fatal("BUG: Could not read an event or an error.")
|
||
|
}
|
||
|
Enqueue(xu, ev, err)
|
||
|
}
|
||
|
|
||
|
// Clean up anything that's in the queue
|
||
|
for {
|
||
|
ev, err := xu.Conn().PollForEvent()
|
||
|
|
||
|
// No events left...
|
||
|
if ev == nil && err == nil {
|
||
|
break
|
||
|
}
|
||
|
|
||
|
// We're good, queue it up
|
||
|
Enqueue(xu, ev, err)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Main starts the main X event loop. It will read events and call appropriate
|
||
|
// callback functions.
|
||
|
// N.B. If you have multiple X connections in the same program, you should be
|
||
|
// able to run this in different goroutines concurrently. However, only
|
||
|
// *one* of these should run for *each* connection.
|
||
|
func Main(xu *xgbutil.XUtil) {
|
||
|
mainEventLoop(xu, nil, nil, nil)
|
||
|
}
|
||
|
|
||
|
// MainPing starts the main X event loop, and returns three "ping" channels:
|
||
|
// the first is pinged before an event is dequeued, the second is pinged
|
||
|
// after all callbacks for a particular event have been called and the last
|
||
|
// is pinged when the event loop stops (e.g., after a call to xevent.Quit).
|
||
|
// pingAfter channel.
|
||
|
//
|
||
|
// This is useful if your event loop needs to draw from other sources. e.g.,
|
||
|
//
|
||
|
// pingBefore, pingAfter, pingQuit := xevent.MainPing()
|
||
|
// for {
|
||
|
// select {
|
||
|
// case <-pingBefore:
|
||
|
// // Wait for event processing to finish.
|
||
|
// <-pingAfter
|
||
|
// case val <- someOtherChannel:
|
||
|
// // do some work with val
|
||
|
// case <-pingQuit:
|
||
|
// fmt.Printf("xevent loop has quit")
|
||
|
// return
|
||
|
// }
|
||
|
// }
|
||
|
//
|
||
|
// Note that an unbuffered channel is returned, which implies that any work
|
||
|
// done with 'val' will delay further X event processing.
|
||
|
//
|
||
|
// A complete example using MainPing can be found in the examples directory in
|
||
|
// the xgbutil package under the name multiple-source-event-loop.
|
||
|
func MainPing(xu *xgbutil.XUtil) (chan struct{}, chan struct{}, chan struct{}) {
|
||
|
pingBefore := make(chan struct{}, 0)
|
||
|
pingAfter := make(chan struct{}, 0)
|
||
|
pingQuit := make(chan struct{}, 0)
|
||
|
go func() {
|
||
|
mainEventLoop(xu, pingBefore, pingAfter, pingQuit)
|
||
|
}()
|
||
|
return pingBefore, pingAfter, pingQuit
|
||
|
}
|
||
|
|
||
|
// mainEventLoop runs the main event loop with an optional ping channel.
|
||
|
func mainEventLoop(xu *xgbutil.XUtil,
|
||
|
pingBefore, pingAfter, pingQuit chan struct{}) {
|
||
|
for {
|
||
|
if Quitting(xu) {
|
||
|
if pingQuit != nil {
|
||
|
pingQuit <- struct{}{}
|
||
|
}
|
||
|
break
|
||
|
}
|
||
|
|
||
|
// Gobble up as many events as possible (into the queue).
|
||
|
// If there are no events, we block.
|
||
|
Read(xu, true)
|
||
|
|
||
|
// Now process every event/error in the queue.
|
||
|
processEventQueue(xu, pingBefore, pingAfter)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// processEventQueue processes every item in the event/error queue.
|
||
|
func processEventQueue(xu *xgbutil.XUtil, pingBefore, pingAfter chan struct{}) {
|
||
|
for !Empty(xu) {
|
||
|
if Quitting(xu) {
|
||
|
return
|
||
|
}
|
||
|
|
||
|
// We send the ping *before* the next event is dequeued.
|
||
|
// This is so the queue doesn't present a misrepresentation of which
|
||
|
// events haven't been processed yet.
|
||
|
if pingBefore != nil && pingAfter != nil {
|
||
|
pingBefore <- struct{}{}
|
||
|
}
|
||
|
ev, err := Dequeue(xu)
|
||
|
|
||
|
// If we gobbled up an error, send it to the error event handler
|
||
|
// and move on the next event/error.
|
||
|
if err != nil {
|
||
|
ErrorHandlerGet(xu)(err)
|
||
|
if pingBefore != nil && pingAfter != nil {
|
||
|
pingAfter <- struct{}{}
|
||
|
}
|
||
|
continue
|
||
|
}
|
||
|
|
||
|
// We know there isn't an error. If there isn't an event either,
|
||
|
// then there's a bug somewhere.
|
||
|
if ev == nil {
|
||
|
xgbutil.Logger.Fatal("BUG: Expected an event but got nil.")
|
||
|
}
|
||
|
|
||
|
hooks := getHooks(xu)
|
||
|
for _, hook := range hooks {
|
||
|
if !hook.Run(xu, ev) {
|
||
|
goto END
|
||
|
}
|
||
|
}
|
||
|
|
||
|
switch event := ev.(type) {
|
||
|
case xproto.KeyPressEvent:
|
||
|
e := KeyPressEvent{&event}
|
||
|
|
||
|
// If we're redirecting key events, this is the place to do it!
|
||
|
if wid := RedirectKeyGet(xu); wid > 0 {
|
||
|
e.Event = wid
|
||
|
}
|
||
|
|
||
|
xu.TimeSet(e.Time)
|
||
|
runCallbacks(xu, e, KeyPress, e.Event)
|
||
|
case xproto.KeyReleaseEvent:
|
||
|
e := KeyReleaseEvent{&event}
|
||
|
|
||
|
// If we're redirecting key events, this is the place to do it!
|
||
|
if wid := RedirectKeyGet(xu); wid > 0 {
|
||
|
e.Event = wid
|
||
|
}
|
||
|
|
||
|
xu.TimeSet(e.Time)
|
||
|
runCallbacks(xu, e, KeyRelease, e.Event)
|
||
|
case xproto.ButtonPressEvent:
|
||
|
e := ButtonPressEvent{&event}
|
||
|
xu.TimeSet(e.Time)
|
||
|
runCallbacks(xu, e, ButtonPress, e.Event)
|
||
|
case xproto.ButtonReleaseEvent:
|
||
|
e := ButtonReleaseEvent{&event}
|
||
|
xu.TimeSet(e.Time)
|
||
|
runCallbacks(xu, e, ButtonRelease, e.Event)
|
||
|
case xproto.MotionNotifyEvent:
|
||
|
e := MotionNotifyEvent{&event}
|
||
|
xu.TimeSet(e.Time)
|
||
|
runCallbacks(xu, e, MotionNotify, e.Event)
|
||
|
case xproto.EnterNotifyEvent:
|
||
|
e := EnterNotifyEvent{&event}
|
||
|
xu.TimeSet(e.Time)
|
||
|
runCallbacks(xu, e, EnterNotify, e.Event)
|
||
|
case xproto.LeaveNotifyEvent:
|
||
|
e := LeaveNotifyEvent{&event}
|
||
|
xu.TimeSet(e.Time)
|
||
|
runCallbacks(xu, e, LeaveNotify, e.Event)
|
||
|
case xproto.FocusInEvent:
|
||
|
e := FocusInEvent{&event}
|
||
|
runCallbacks(xu, e, FocusIn, e.Event)
|
||
|
case xproto.FocusOutEvent:
|
||
|
e := FocusOutEvent{&event}
|
||
|
runCallbacks(xu, e, FocusOut, e.Event)
|
||
|
case xproto.KeymapNotifyEvent:
|
||
|
e := KeymapNotifyEvent{&event}
|
||
|
runCallbacks(xu, e, KeymapNotify, NoWindow)
|
||
|
case xproto.ExposeEvent:
|
||
|
e := ExposeEvent{&event}
|
||
|
runCallbacks(xu, e, Expose, e.Window)
|
||
|
case xproto.GraphicsExposureEvent:
|
||
|
e := GraphicsExposureEvent{&event}
|
||
|
runCallbacks(xu, e, GraphicsExposure, xproto.Window(e.Drawable))
|
||
|
case xproto.NoExposureEvent:
|
||
|
e := NoExposureEvent{&event}
|
||
|
runCallbacks(xu, e, NoExposure, xproto.Window(e.Drawable))
|
||
|
case xproto.VisibilityNotifyEvent:
|
||
|
e := VisibilityNotifyEvent{&event}
|
||
|
runCallbacks(xu, e, VisibilityNotify, e.Window)
|
||
|
case xproto.CreateNotifyEvent:
|
||
|
e := CreateNotifyEvent{&event}
|
||
|
runCallbacks(xu, e, CreateNotify, e.Parent)
|
||
|
case xproto.DestroyNotifyEvent:
|
||
|
e := DestroyNotifyEvent{&event}
|
||
|
runCallbacks(xu, e, DestroyNotify, e.Window)
|
||
|
case xproto.UnmapNotifyEvent:
|
||
|
e := UnmapNotifyEvent{&event}
|
||
|
runCallbacks(xu, e, UnmapNotify, e.Window)
|
||
|
case xproto.MapNotifyEvent:
|
||
|
e := MapNotifyEvent{&event}
|
||
|
runCallbacks(xu, e, MapNotify, e.Event)
|
||
|
case xproto.MapRequestEvent:
|
||
|
e := MapRequestEvent{&event}
|
||
|
runCallbacks(xu, e, MapRequest, e.Window)
|
||
|
runCallbacks(xu, e, MapRequest, e.Parent)
|
||
|
case xproto.ReparentNotifyEvent:
|
||
|
e := ReparentNotifyEvent{&event}
|
||
|
runCallbacks(xu, e, ReparentNotify, e.Window)
|
||
|
case xproto.ConfigureNotifyEvent:
|
||
|
e := ConfigureNotifyEvent{&event}
|
||
|
runCallbacks(xu, e, ConfigureNotify, e.Window)
|
||
|
case xproto.ConfigureRequestEvent:
|
||
|
e := ConfigureRequestEvent{&event}
|
||
|
runCallbacks(xu, e, ConfigureRequest, e.Window)
|
||
|
runCallbacks(xu, e, ConfigureRequest, e.Parent)
|
||
|
case xproto.GravityNotifyEvent:
|
||
|
e := GravityNotifyEvent{&event}
|
||
|
runCallbacks(xu, e, GravityNotify, e.Window)
|
||
|
case xproto.ResizeRequestEvent:
|
||
|
e := ResizeRequestEvent{&event}
|
||
|
runCallbacks(xu, e, ResizeRequest, e.Window)
|
||
|
case xproto.CirculateNotifyEvent:
|
||
|
e := CirculateNotifyEvent{&event}
|
||
|
runCallbacks(xu, e, CirculateNotify, e.Window)
|
||
|
case xproto.CirculateRequestEvent:
|
||
|
e := CirculateRequestEvent{&event}
|
||
|
runCallbacks(xu, e, CirculateRequest, e.Window)
|
||
|
case xproto.PropertyNotifyEvent:
|
||
|
e := PropertyNotifyEvent{&event}
|
||
|
xu.TimeSet(e.Time)
|
||
|
runCallbacks(xu, e, PropertyNotify, e.Window)
|
||
|
case xproto.SelectionClearEvent:
|
||
|
e := SelectionClearEvent{&event}
|
||
|
xu.TimeSet(e.Time)
|
||
|
runCallbacks(xu, e, SelectionClear, e.Owner)
|
||
|
case xproto.SelectionRequestEvent:
|
||
|
e := SelectionRequestEvent{&event}
|
||
|
xu.TimeSet(e.Time)
|
||
|
runCallbacks(xu, e, SelectionRequest, e.Owner)
|
||
|
case xproto.SelectionNotifyEvent:
|
||
|
e := SelectionNotifyEvent{&event}
|
||
|
xu.TimeSet(e.Time)
|
||
|
runCallbacks(xu, e, SelectionNotify, e.Requestor)
|
||
|
case xproto.ColormapNotifyEvent:
|
||
|
e := ColormapNotifyEvent{&event}
|
||
|
runCallbacks(xu, e, ColormapNotify, e.Window)
|
||
|
case xproto.ClientMessageEvent:
|
||
|
e := ClientMessageEvent{&event}
|
||
|
runCallbacks(xu, e, ClientMessage, e.Window)
|
||
|
case xproto.MappingNotifyEvent:
|
||
|
e := MappingNotifyEvent{&event}
|
||
|
runCallbacks(xu, e, MappingNotify, NoWindow)
|
||
|
case shape.NotifyEvent:
|
||
|
e := ShapeNotifyEvent{&event}
|
||
|
runCallbacks(xu, e, ShapeNotify, e.AffectedWindow)
|
||
|
default:
|
||
|
if event != nil {
|
||
|
xgbutil.Logger.Printf("ERROR: UNSUPPORTED EVENT TYPE: %T",
|
||
|
event)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
END:
|
||
|
|
||
|
if pingBefore != nil && pingAfter != nil {
|
||
|
pingAfter <- struct{}{}
|
||
|
}
|
||
|
}
|
||
|
}
|