394 lines
13 KiB
Go
394 lines
13 KiB
Go
package xwindow
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import (
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"fmt"
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"github.com/jezek/xgb/xproto"
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"github.com/jezek/xgbutil"
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"github.com/jezek/xgbutil/keybind"
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"github.com/jezek/xgbutil/mousebind"
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"github.com/jezek/xgbutil/xevent"
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"github.com/jezek/xgbutil/xrect"
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)
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// Window represents an X window. It contains an XUtilValue to simplfy the
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// parameter lists for methods declared on the Window type.
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// Geom is updated whenever Geometry is called, or when Move, Resize or
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// MoveResize are called.
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type Window struct {
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X *xgbutil.XUtil
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Id xproto.Window
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Geom xrect.Rect
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Destroyed bool
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}
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// New creates a new window value from a window id and an XUtil type.
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// Geom is initialized to zero values. Use Window.Geometry to load it.
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// Note that the geometry is the size of this particular window and nothing
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// else. If you want the geometry of a client window including decorations,
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// please use Window.DecorGeometry.
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func New(xu *xgbutil.XUtil, win xproto.Window) *Window {
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return &Window{
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X: xu,
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Id: win,
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Geom: xrect.New(0, 0, 1, 1),
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Destroyed: false,
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}
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}
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// Generate is just like New, but generates a new X resource id for you.
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// Geom is initialized to (0, 0) 1x1.
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// It is possible for id generation to return an error, in which case, an
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// error is returned here.
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func Generate(xu *xgbutil.XUtil) (*Window, error) {
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wid, err := xproto.NewWindowId(xu.Conn())
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if err != nil {
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return nil, err
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}
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return New(xu, wid), nil
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}
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// Create is a convenience constructor that will generate a new window id (with
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// the Generate constructor) and make a bare-bones call to CreateChecked (with
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// geometry (0, 0) 1x1). An error can be generated from Generate or
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// CreateChecked.
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func Create(xu *xgbutil.XUtil, parent xproto.Window) (*Window, error) {
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win, err := Generate(xu)
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if err != nil {
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return nil, err
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}
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err = win.CreateChecked(parent, 0, 0, 1, 1, 0)
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if err != nil {
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return nil, err
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}
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return win, nil
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}
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// Must panics if err is non-nil or if win is nil. Otherwise, win is returned.
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func Must(win *Window, err error) *Window {
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if err != nil {
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panic(err)
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}
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if win == nil {
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panic("win and err are nil")
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}
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return win
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}
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// Create issues a CreateWindow request for Window.
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// Its purpose is to omit several boiler-plate parameters to CreateWindow
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// and expose the commonly useful ones.
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// The value mask describes which values are present in valueList.
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// Value masks can be found in xgb/xproto with the prefix 'Cw'.
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// The value list must contain values in the same order as the constants
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// are defined in xgb/xproto.
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//
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// For example, the following creates a window positioned at (20, 50) with
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// width 500 and height 700 with a background color of white.
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//
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// w, err := xwindow.Generate(X)
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// if err != nil {
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// log.Fatalf("Could not generate a new resource identifier: %s", err)
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// }
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// w.Create(X.RootWin(), 20, 50, 500, 700,
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// xproto.CwBackPixel, 0xffffff)
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func (w *Window) Create(parent xproto.Window, x, y, width, height,
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valueMask int, valueList ...uint32) {
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s := w.X.Screen()
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xproto.CreateWindow(w.X.Conn(),
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xproto.WindowClassCopyFromParent, w.Id, parent,
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int16(x), int16(y), uint16(width), uint16(height), 0,
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xproto.WindowClassInputOutput, s.RootVisual,
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uint32(valueMask), valueList)
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}
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// CreateChecked issues a CreateWindow checked request for Window.
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// A checked request is a synchronous request. Meaning that if the request
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// fails, you can get the error returned to you. However, it also forced your
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// program to block for a round trip to the X server, so it is slower.
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// See the docs for Create for more info.
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func (w *Window) CreateChecked(parent xproto.Window, x, y, width, height,
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valueMask int, valueList ...uint32) error {
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s := w.X.Screen()
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return xproto.CreateWindowChecked(w.X.Conn(),
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s.RootDepth, w.Id, parent,
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int16(x), int16(y), uint16(width), uint16(height), 0,
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xproto.WindowClassInputOutput, s.RootVisual,
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uint32(valueMask), valueList).Check()
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}
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// Change issues a ChangeWindowAttributes request with the provided mask
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// and value list. Please see Window.Create for an example on how to use
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// the mask and value list.
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func (w *Window) Change(valueMask int, valueList ...uint32) {
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xproto.ChangeWindowAttributes(w.X.Conn(), w.Id,
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uint32(valueMask), valueList)
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}
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// Listen will tell X to report events corresponding to the event masks
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// provided for the given window. If a call to Listen is omitted, you will
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// not receive the events you desire.
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// Event masks are constants declare in the xgb/xproto package starting with the
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// EventMask prefix.
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func (w *Window) Listen(evMasks ...int) error {
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evMask := 0
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for _, mask := range evMasks {
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evMask |= mask
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}
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return xproto.ChangeWindowAttributesChecked(w.X.Conn(), w.Id,
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xproto.CwEventMask, []uint32{uint32(evMask)}).Check()
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}
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// Geometry retrieves an up-to-date version of the this window's geometry.
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// It also loads the geometry into the Geom member of Window.
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func (w *Window) Geometry() (xrect.Rect, error) {
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geom, err := RawGeometry(w.X, xproto.Drawable(w.Id))
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if err != nil {
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return nil, err
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}
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w.Geom = geom
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return geom, err
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}
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// RawGeometry isn't smart. It just queries the window given for geometry.
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func RawGeometry(xu *xgbutil.XUtil, win xproto.Drawable) (xrect.Rect, error) {
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xgeom, err := xproto.GetGeometry(xu.Conn(), win).Reply()
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if err != nil {
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return nil, err
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}
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return xrect.New(int(xgeom.X), int(xgeom.Y),
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int(xgeom.Width), int(xgeom.Height)), nil
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}
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// RootGeometry gets the geometry of the root window. It will panic on failure.
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func RootGeometry(xu *xgbutil.XUtil) xrect.Rect {
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geom, err := RawGeometry(xu, xproto.Drawable(xu.RootWin()))
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if err != nil {
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panic(err)
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}
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return geom
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}
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// Configure issues a raw Configure request with the parameters given and
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// updates the geometry of the window.
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// This should probably only be used when passing along ConfigureNotify events
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// (from the perspective of the window manager). In other cases, one should
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// opt for [WM][Move][Resize] or Stack[Sibling].
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func (win *Window) Configure(flags, x, y, w, h int,
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sibling xproto.Window, stackMode byte) {
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if win == nil {
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return
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}
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vals := []uint32{}
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if xproto.ConfigWindowX&flags > 0 {
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vals = append(vals, uint32(x))
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win.Geom.XSet(x)
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}
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if xproto.ConfigWindowY&flags > 0 {
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vals = append(vals, uint32(y))
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win.Geom.YSet(y)
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}
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if xproto.ConfigWindowWidth&flags > 0 {
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if int16(w) <= 0 {
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w = 1
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}
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vals = append(vals, uint32(w))
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win.Geom.WidthSet(w)
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}
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if xproto.ConfigWindowHeight&flags > 0 {
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if int16(h) <= 0 {
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h = 1
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}
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vals = append(vals, uint32(h))
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win.Geom.HeightSet(h)
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}
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if xproto.ConfigWindowSibling&flags > 0 {
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vals = append(vals, uint32(sibling))
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}
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if xproto.ConfigWindowStackMode&flags > 0 {
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vals = append(vals, uint32(stackMode))
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}
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// Nobody should be setting border widths any more.
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// We toss it out since `vals` must have length equal to the number
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// of bits set in `flags`.
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flags &= ^xproto.ConfigWindowBorderWidth
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xproto.ConfigureWindow(win.X.Conn(), win.Id, uint16(flags), vals)
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}
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// MROpt is like MoveResize, but exposes the X value mask so that any
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// combination of x/y/width/height can be set. It's a strictly convenience
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// function. (i.e., when you need to set 'y' and 'height' but not 'x' or
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// 'width'.)
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func (w *Window) MROpt(flags, x, y, width, height int) {
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// Make sure only x/y/width/height are used.
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flags &= xproto.ConfigWindowX | xproto.ConfigWindowY |
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xproto.ConfigWindowWidth | xproto.ConfigWindowHeight
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w.Configure(flags, x, y, width, height, 0, 0)
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}
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// MoveResize issues a ConfigureRequest for this window with the provided
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// x, y, width and height. Note that if width or height is 0, X will stomp
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// all over you. Really hard. Don't do it.
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// If you're trying to move/resize a top-level window in a window manager that
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// supports EWMH, please use WMMoveResize instead.
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func (w *Window) MoveResize(x, y, width, height int) {
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w.Configure(xproto.ConfigWindowX|xproto.ConfigWindowY|
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xproto.ConfigWindowWidth|xproto.ConfigWindowHeight, x, y, width, height,
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0, 0)
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}
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// Move issues a ConfigureRequest for this window with the provided
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// x and y positions.
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// If you're trying to move a top-level window in a window manager that
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// supports EWMH, please use WMMove instead.
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func (w *Window) Move(x, y int) {
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w.Configure(xproto.ConfigWindowX|xproto.ConfigWindowY, x, y, 0, 0, 0, 0)
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}
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// Resize issues a ConfigureRequest for this window with the provided
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// width and height. Note that if width or height is 0, X will stomp
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// all over you. Really hard. Don't do it.
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// If you're trying to resize a top-level window in a window manager that
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// supports EWMH, please use WMResize instead.
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func (w *Window) Resize(width, height int) {
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w.Configure(xproto.ConfigWindowWidth|xproto.ConfigWindowHeight, 0, 0,
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width, height, 0, 0)
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}
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// Stack issues a configure request to change the stack mode of Window.
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// If you're using a window manager that supports EWMH, you may want to try
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// and use ewmh.RestackWindow instead. Although this should still work.
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// 'mode' values can be found as constants in xgb/xproto with the prefix
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// StackMode.
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// A value of xproto.StackModeAbove will put the window to the top of the stack,
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// while a value of xproto.StackMoveBelow will put the window to the
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// bottom of the stack.
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// Remember that stacking is at the discretion of the window manager, and
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// therefore may not always work as one would expect.
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func (w *Window) Stack(mode byte) {
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xproto.ConfigureWindow(w.X.Conn(), w.Id,
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xproto.ConfigWindowStackMode, []uint32{uint32(mode)})
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}
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// StackSibling issues a configure request to change the sibling and stack mode
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// of Window.
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// If you're using a window manager that supports EWMH, you may want to try
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// and use ewmh.RestackWindowExtra instead. Although this should still work.
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// 'mode' values can be found as constants in xgb/xproto with the prefix
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// StackMode.
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// 'sibling' refers to the sibling window in the stacking order through which
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// 'mode' is interpreted. Note that 'sibling' should be taken literally. A
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// window can only be stacked with respect to a *sibling* in the window tree.
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// This means that a client window that has been wrapped in decorations cannot
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// be stacked with respect to another client window. (This is why you should
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// use ewmh.RestackWindowExtra instead.)
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func (w *Window) StackSibling(sibling xproto.Window, mode byte) {
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xproto.ConfigureWindow(w.X.Conn(), w.Id,
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xproto.ConfigWindowSibling|xproto.ConfigWindowStackMode,
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[]uint32{uint32(sibling), uint32(mode)})
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}
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// Map is a simple alias to map the window.
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func (w *Window) Map() {
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if w == nil {
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return
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}
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xproto.MapWindow(w.X.Conn(), w.Id)
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}
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// Unmap is a simple alias to unmap the window.
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func (w *Window) Unmap() {
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if w == nil {
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return
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}
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xproto.UnmapWindow(w.X.Conn(), w.Id)
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}
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// Destroy is a simple alias to destroy a window. You should use this when
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// you no longer intend to use this window. (It will free the X resource
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// identifier for use in other places.)
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func (w *Window) Destroy() {
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if !w.Destroyed {
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w.Detach()
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err := xproto.DestroyWindowChecked(w.X.Conn(), w.Id).Check()
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if err != nil {
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xgbutil.Logger.Println(err)
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}
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w.Destroyed = true
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}
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}
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// Detach will detach this window's event handlers from all xevent, keybind
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// and mousebind callbacks.
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func (w *Window) Detach() {
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keybind.Detach(w.X, w.Id)
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mousebind.Detach(w.X, w.Id)
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xevent.Detach(w.X, w.Id)
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}
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// Focus tries to issue a SetInputFocus to get the focus.
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// If you're trying to change the top-level active window, please use
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// ewmh.ActiveWindowReq instead.
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func (w *Window) Focus() {
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mode := byte(xproto.InputFocusPointerRoot)
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err := xproto.SetInputFocusChecked(w.X.Conn(), mode, w.Id, 0).Check()
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if err != nil {
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xgbutil.Logger.Println(err)
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}
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}
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// FocusParent is just like Focus, except it sets the "revert-to" mode to
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// Parent. This should be used when setting focus to a sub-window.
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func (w *Window) FocusParent(tstamp xproto.Timestamp) {
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mode := byte(xproto.InputFocusParent)
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err := xproto.SetInputFocusChecked(w.X.Conn(), mode, w.Id, tstamp).Check()
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if err != nil {
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xgbutil.Logger.Println(err)
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}
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}
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// Kill forcefully destroys a client. It is almost never what you want, and if
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// you do it to one your clients, you'll lose your connection.
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// (This is typically used in a special client like `xkill` or in a window
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// manager.)
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func (w *Window) Kill() {
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xproto.KillClient(w.X.Conn(), uint32(w.Id))
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}
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// Clear paints the region of the window specified with the corresponding
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// background pixmap. If the window doesn't have a background pixmap,
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// this has no effect.
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// If width/height is 0, then it is set to the width/height of the background
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// pixmap minus x/y.
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func (w *Window) Clear(x, y, width, height int) {
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xproto.ClearArea(w.X.Conn(), false, w.Id,
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int16(x), int16(y), uint16(width), uint16(height))
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}
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// ClearAll is the same as Clear, but does it for the entire background pixmap.
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func (w *Window) ClearAll() {
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xproto.ClearArea(w.X.Conn(), false, w.Id, 0, 0, 0, 0)
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}
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// Parent queries the QueryTree and finds the parent window.
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func (w *Window) Parent() (*Window, error) {
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tree, err := xproto.QueryTree(w.X.Conn(), w.Id).Reply()
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if err != nil {
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return nil, fmt.Errorf("ParentWindow: Error retrieving parent window "+
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"for %x: %s", w.Id, err)
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}
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return New(w.X, tree.Parent), nil
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}
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