177 lines
6.7 KiB
Go
177 lines
6.7 KiB
Go
/*
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Example compress-events shows how to manipulate the xevent package's event
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queue to compress events that arrive more often than you'd like to process
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them. This example in particular shows how to compress MotionNotify events,
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but the same approach could be used to compress ConfigureNotify events.
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Note that we show the difference between compressed and uncompressed
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MotionNotify events by displaying two windows that listen for MotionNotify
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events. The green window compresses them while the red window does not.
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Hovering over each window will print the x and y positions in each
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MotionNotify event received. You should notice that the red window
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lags behind the pointer (particularly if you moved the pointer quickly in
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and out of the window) while the green window always keeps up, regardless
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of the speed of the pointer.
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In each case, we simulate work by sleeping for some amount of time. (The
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whole point of compressing events is that there is too much work to be done
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for each event.)
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Note that when compressing events, you should always make sure that the
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event you're compressing *ought* to be compressed. For example, with
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MotionNotify events, if the Event field changes, then it applies to a
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different window and probably shouldn't be compressed with MotionNotify
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events for other windows.
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Finally, compressing events implicitly assumes that the event handler doing
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the compression is the *only* event handler for a particular (event, window)
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tuple. If there is more than one event handler for a single (event, window)
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tuple and one of them does compression, the other will be left out in the
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cold. (Since the main event loop is subverted and won't process the
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compressed events in the usual way.)
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N.B. This functionality isn't included in xgbutil because event compression
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isn't something that is always desirable, and the conditions under which
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compression happens can vary. In particular, compressing ConfigureRequest
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events from the perspective of the window manager can be faulty, since
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changes to other properties (like WM_NORMAL_HINTS) can change the semantics
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of a ConfigureRequest event. (i.e., your compression would need to
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specifically look for events that could change future ConfigureRequest
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events.)
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*/
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package main
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import (
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"fmt"
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"log"
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"time"
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"github.com/jezek/xgb/xproto"
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"github.com/jezek/xgbutil"
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"github.com/jezek/xgbutil/xevent"
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"github.com/jezek/xgbutil/xwindow"
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)
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// workTime is the amount of time to sleep to simulate "work" in response to
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// MotionNotify events. Increasing this will exacerbate the difference
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// between the green and red windows. But if you increase it too much,
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// the red window starts to *really* lag, and you'll probably have to kill
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// the program.
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var workTime = 50 * time.Millisecond
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// newWindow creates a new window that listens to MotionNotify events with
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// the given backgroundcolor.
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func newWindow(X *xgbutil.XUtil, color uint32) *xwindow.Window {
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win, err := xwindow.Generate(X)
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if err != nil {
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log.Fatal(err)
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}
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err = win.CreateChecked(X.RootWin(), 0, 0, 400, 400,
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xproto.CwBackPixel|xproto.CwEventMask,
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color, xproto.EventMaskPointerMotion)
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if err != nil {
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log.Fatal(err)
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}
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win.Map()
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return win
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}
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// compressMotionNotify takes a MotionNotify event, and inspects the event
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// queue for any future MotionNotify events that can be received without
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// blocking. The most recent MotionNotify event is then returned.
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// Note that we need to make sure that the Event, Child, Detail, State, Root
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// and SameScreen fields are the same to ensure the same window/action is
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// generating events. That is, we are only compressing the RootX, RootY,
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// EventX and EventY fields.
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// This function is not thread safe, since Peek returns a *copy* of the
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// event queue---which could be out of date by the time we dequeue events.
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func compressMotionNotify(X *xgbutil.XUtil,
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ev xevent.MotionNotifyEvent) xevent.MotionNotifyEvent {
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// We force a round trip request so that we make sure to read all
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// available events.
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X.Sync()
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xevent.Read(X, false)
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// The most recent MotionNotify event that we'll end up returning.
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laste := ev
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// Look through each event in the queue. If it's an event and it matches
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// all the fields in 'ev' that are detailed above, then set it to 'laste'.
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// In which case, we'll also dequeue the event, otherwise it will be
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// processed twice!
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// N.B. If our only goal was to find the most recent relevant MotionNotify
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// event, we could traverse the event queue backwards and simply use
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// the first MotionNotify we see. However, this could potentially leave
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// other MotionNotify events in the queue, which we *don't* want to be
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// processed. So we stride along and just pick off MotionNotify events
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// until we don't see any more.
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for i, ee := range xevent.Peek(X) {
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if ee.Err != nil { // This is an error, skip it.
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continue
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}
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// Use type assertion to make sure this is a MotionNotify event.
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if mn, ok := ee.Event.(xproto.MotionNotifyEvent); ok {
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// Now make sure all appropriate fields are equivalent.
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if ev.Event == mn.Event && ev.Child == mn.Child &&
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ev.Detail == mn.Detail && ev.State == mn.State &&
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ev.Root == mn.Root && ev.SameScreen == mn.SameScreen {
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// Set the most recent/valid motion notify event.
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laste = xevent.MotionNotifyEvent{&mn}
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// We cheat and use the stack semantics of defer to dequeue
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// most recent motion notify events first, so that the indices
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// don't become invalid. (If we dequeued oldest first, we'd
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// have to account for all future events shifting to the left
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// by one.)
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defer func(i int) { xevent.DequeueAt(X, i) }(i)
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}
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}
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}
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// This isn't strictly necessary, but is correct. We should update
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// xgbutil's sense of time with the most recent event processed.
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// This is typically done in the main event loop, but since we are
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// subverting the main event loop, we should take care of it.
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X.TimeSet(laste.Time)
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return laste
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}
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func main() {
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X, err := xgbutil.NewConn()
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if err != nil {
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log.Fatal(err)
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}
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// Create window for receiving compressed MotionNotify events.
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cwin := newWindow(X, 0x00ff00)
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// Attach event handler for MotionNotify that compresses events.
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xevent.MotionNotifyFun(
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func(X *xgbutil.XUtil, ev xevent.MotionNotifyEvent) {
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ev = compressMotionNotify(X, ev)
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fmt.Printf("COMPRESSED: (EventX %d, EventY %d)\n",
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ev.EventX, ev.EventY)
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time.Sleep(workTime)
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}).Connect(X, cwin.Id)
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// Create window for receiving uncompressed MotionNotify events.
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uwin := newWindow(X, 0xff0000)
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// Attach event handler for MotionNotify that does not compress events.
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xevent.MotionNotifyFun(
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func(X *xgbutil.XUtil, ev xevent.MotionNotifyEvent) {
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fmt.Printf("UNCOMPRESSED: (EventX %d, EventY %d)\n",
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ev.EventX, ev.EventY)
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time.Sleep(workTime)
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}).Connect(X, uwin.Id)
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xevent.Main(X)
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}
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