erm/vendor/golang.org/x/mobile/gl/interface.go

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// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package gl
// Context is an OpenGL ES context.
//
// A Context has a method for every GL function supported by ES 2 or later.
// In a program compiled with ES 3 support, a Context is also a Context3.
// For example, a program can:
//
// func f(glctx gl.Context) {
// glctx.(gl.Context3).BlitFramebuffer(...)
// }
//
// Calls are not safe for concurrent use. However calls can be made from
// any goroutine, the gl package removes the notion of thread-local
// context.
//
// Contexts are independent. Two contexts can be used concurrently.
type Context interface {
// ActiveTexture sets the active texture unit.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glActiveTexture.xhtml
ActiveTexture(texture Enum)
// AttachShader attaches a shader to a program.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glAttachShader.xhtml
AttachShader(p Program, s Shader)
// BindAttribLocation binds a vertex attribute index with a named
// variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBindAttribLocation.xhtml
BindAttribLocation(p Program, a Attrib, name string)
// BindBuffer binds a buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBindBuffer.xhtml
BindBuffer(target Enum, b Buffer)
// BindFramebuffer binds a framebuffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBindFramebuffer.xhtml
BindFramebuffer(target Enum, fb Framebuffer)
// BindRenderbuffer binds a render buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBindRenderbuffer.xhtml
BindRenderbuffer(target Enum, rb Renderbuffer)
// BindTexture binds a texture.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBindTexture.xhtml
BindTexture(target Enum, t Texture)
// BindVertexArray binds a vertex array.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBindVertexArray.xhtml
BindVertexArray(rb VertexArray)
// BlendColor sets the blend color.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendColor.xhtml
BlendColor(red, green, blue, alpha float32)
// BlendEquation sets both RGB and alpha blend equations.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquation.xhtml
BlendEquation(mode Enum)
// BlendEquationSeparate sets RGB and alpha blend equations separately.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquationSeparate.xhtml
BlendEquationSeparate(modeRGB, modeAlpha Enum)
// BlendFunc sets the pixel blending factors.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFunc.xhtml
BlendFunc(sfactor, dfactor Enum)
// BlendFunc sets the pixel RGB and alpha blending factors separately.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFuncSeparate.xhtml
BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha Enum)
// BufferData creates a new data store for the bound buffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml
BufferData(target Enum, src []byte, usage Enum)
// BufferInit creates a new uninitialized data store for the bound buffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml
BufferInit(target Enum, size int, usage Enum)
// BufferSubData sets some of data in the bound buffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferSubData.xhtml
BufferSubData(target Enum, offset int, data []byte)
// CheckFramebufferStatus reports the completeness status of the
// active framebuffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCheckFramebufferStatus.xhtml
CheckFramebufferStatus(target Enum) Enum
// Clear clears the window.
//
// The behavior of Clear is influenced by the pixel ownership test,
// the scissor test, dithering, and the buffer writemasks.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glClear.xhtml
Clear(mask Enum)
// ClearColor specifies the RGBA values used to clear color buffers.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glClearColor.xhtml
ClearColor(red, green, blue, alpha float32)
// ClearDepthf sets the depth value used to clear the depth buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glClearDepthf.xhtml
ClearDepthf(d float32)
// ClearStencil sets the index used to clear the stencil buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glClearStencil.xhtml
ClearStencil(s int)
// ColorMask specifies whether color components in the framebuffer
// can be written.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glColorMask.xhtml
ColorMask(red, green, blue, alpha bool)
// CompileShader compiles the source code of s.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCompileShader.xhtml
CompileShader(s Shader)
// CompressedTexImage2D writes a compressed 2D texture.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexImage2D.xhtml
CompressedTexImage2D(target Enum, level int, internalformat Enum, width, height, border int, data []byte)
// CompressedTexSubImage2D writes a subregion of a compressed 2D texture.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexSubImage2D.xhtml
CompressedTexSubImage2D(target Enum, level, xoffset, yoffset, width, height int, format Enum, data []byte)
// CopyTexImage2D writes a 2D texture from the current framebuffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexImage2D.xhtml
CopyTexImage2D(target Enum, level int, internalformat Enum, x, y, width, height, border int)
// CopyTexSubImage2D writes a 2D texture subregion from the
// current framebuffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexSubImage2D.xhtml
CopyTexSubImage2D(target Enum, level, xoffset, yoffset, x, y, width, height int)
// CreateBuffer creates a buffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGenBuffers.xhtml
CreateBuffer() Buffer
// CreateFramebuffer creates a framebuffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGenFramebuffers.xhtml
CreateFramebuffer() Framebuffer
// CreateProgram creates a new empty program object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateProgram.xhtml
CreateProgram() Program
// CreateRenderbuffer create a renderbuffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGenRenderbuffers.xhtml
CreateRenderbuffer() Renderbuffer
// CreateShader creates a new empty shader object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateShader.xhtml
CreateShader(ty Enum) Shader
// CreateTexture creates a texture object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGenTextures.xhtml
CreateTexture() Texture
// CreateTVertexArray creates a vertex array.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGenVertexArrays.xhtml
CreateVertexArray() VertexArray
// CullFace specifies which polygons are candidates for culling.
//
// Valid modes: FRONT, BACK, FRONT_AND_BACK.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCullFace.xhtml
CullFace(mode Enum)
// DeleteBuffer deletes the given buffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteBuffers.xhtml
DeleteBuffer(v Buffer)
// DeleteFramebuffer deletes the given framebuffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteFramebuffers.xhtml
DeleteFramebuffer(v Framebuffer)
// DeleteProgram deletes the given program object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteProgram.xhtml
DeleteProgram(p Program)
// DeleteRenderbuffer deletes the given render buffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteRenderbuffers.xhtml
DeleteRenderbuffer(v Renderbuffer)
// DeleteShader deletes shader s.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteShader.xhtml
DeleteShader(s Shader)
// DeleteTexture deletes the given texture object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteTextures.xhtml
DeleteTexture(v Texture)
// DeleteVertexArray deletes the given render buffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteVertexArrays.xhtml
DeleteVertexArray(v VertexArray)
// DepthFunc sets the function used for depth buffer comparisons.
//
// Valid fn values:
// NEVER
// LESS
// EQUAL
// LEQUAL
// GREATER
// NOTEQUAL
// GEQUAL
// ALWAYS
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthFunc.xhtml
DepthFunc(fn Enum)
// DepthMask sets the depth buffer enabled for writing.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthMask.xhtml
DepthMask(flag bool)
// DepthRangef sets the mapping from normalized device coordinates to
// window coordinates.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthRangef.xhtml
DepthRangef(n, f float32)
// DetachShader detaches the shader s from the program p.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDetachShader.xhtml
DetachShader(p Program, s Shader)
// Disable disables various GL capabilities.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDisable.xhtml
Disable(cap Enum)
// DisableVertexAttribArray disables a vertex attribute array.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDisableVertexAttribArray.xhtml
DisableVertexAttribArray(a Attrib)
// DrawArrays renders geometric primitives from the bound data.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawArrays.xhtml
DrawArrays(mode Enum, first, count int)
// DrawElements renders primitives from a bound buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawElements.xhtml
DrawElements(mode Enum, count int, ty Enum, offset int)
// TODO(crawshaw): consider DrawElements8 / DrawElements16 / DrawElements32
// Enable enables various GL capabilities.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glEnable.xhtml
Enable(cap Enum)
// EnableVertexAttribArray enables a vertex attribute array.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glEnableVertexAttribArray.xhtml
EnableVertexAttribArray(a Attrib)
// Finish blocks until the effects of all previously called GL
// commands are complete.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glFinish.xhtml
Finish()
// Flush empties all buffers. It does not block.
//
// An OpenGL implementation may buffer network communication,
// the command stream, or data inside the graphics accelerator.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glFlush.xhtml
Flush()
// FramebufferRenderbuffer attaches rb to the current frame buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferRenderbuffer.xhtml
FramebufferRenderbuffer(target, attachment, rbTarget Enum, rb Renderbuffer)
// FramebufferTexture2D attaches the t to the current frame buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferTexture2D.xhtml
FramebufferTexture2D(target, attachment, texTarget Enum, t Texture, level int)
// FrontFace defines which polygons are front-facing.
//
// Valid modes: CW, CCW.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glFrontFace.xhtml
FrontFace(mode Enum)
// GenerateMipmap generates mipmaps for the current texture.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGenerateMipmap.xhtml
GenerateMipmap(target Enum)
// GetActiveAttrib returns details about an active attribute variable.
// A value of 0 for index selects the first active attribute variable.
// Permissible values for index range from 0 to the number of active
// attribute variables minus 1.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveAttrib.xhtml
GetActiveAttrib(p Program, index uint32) (name string, size int, ty Enum)
// GetActiveUniform returns details about an active uniform variable.
// A value of 0 for index selects the first active uniform variable.
// Permissible values for index range from 0 to the number of active
// uniform variables minus 1.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveUniform.xhtml
GetActiveUniform(p Program, index uint32) (name string, size int, ty Enum)
// GetAttachedShaders returns the shader objects attached to program p.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttachedShaders.xhtml
GetAttachedShaders(p Program) []Shader
// GetAttribLocation returns the location of an attribute variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttribLocation.xhtml
GetAttribLocation(p Program, name string) Attrib
// GetBooleanv returns the boolean values of parameter pname.
//
// Many boolean parameters can be queried more easily using IsEnabled.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml
GetBooleanv(dst []bool, pname Enum)
// GetFloatv returns the float values of parameter pname.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml
GetFloatv(dst []float32, pname Enum)
// GetIntegerv returns the int values of parameter pname.
//
// Single values may be queried more easily using GetInteger.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml
GetIntegerv(dst []int32, pname Enum)
// GetInteger returns the int value of parameter pname.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml
GetInteger(pname Enum) int
// GetBufferParameteri returns a parameter for the active buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetBufferParameter.xhtml
GetBufferParameteri(target, value Enum) int
// GetError returns the next error.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetError.xhtml
GetError() Enum
// GetFramebufferAttachmentParameteri returns attachment parameters
// for the active framebuffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetFramebufferAttachmentParameteriv.xhtml
GetFramebufferAttachmentParameteri(target, attachment, pname Enum) int
// GetProgrami returns a parameter value for a program.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramiv.xhtml
GetProgrami(p Program, pname Enum) int
// GetProgramInfoLog returns the information log for a program.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramInfoLog.xhtml
GetProgramInfoLog(p Program) string
// GetRenderbufferParameteri returns a parameter value for a render buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetRenderbufferParameteriv.xhtml
GetRenderbufferParameteri(target, pname Enum) int
// GetShaderi returns a parameter value for a shader.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderiv.xhtml
GetShaderi(s Shader, pname Enum) int
// GetShaderInfoLog returns the information log for a shader.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderInfoLog.xhtml
GetShaderInfoLog(s Shader) string
// GetShaderPrecisionFormat returns range and precision limits for
// shader types.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderPrecisionFormat.xhtml
GetShaderPrecisionFormat(shadertype, precisiontype Enum) (rangeLow, rangeHigh, precision int)
// GetShaderSource returns source code of shader s.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderSource.xhtml
GetShaderSource(s Shader) string
// GetString reports current GL state.
//
// Valid name values:
// EXTENSIONS
// RENDERER
// SHADING_LANGUAGE_VERSION
// VENDOR
// VERSION
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetString.xhtml
GetString(pname Enum) string
// GetTexParameterfv returns the float values of a texture parameter.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml
GetTexParameterfv(dst []float32, target, pname Enum)
// GetTexParameteriv returns the int values of a texture parameter.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml
GetTexParameteriv(dst []int32, target, pname Enum)
// GetUniformfv returns the float values of a uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml
GetUniformfv(dst []float32, src Uniform, p Program)
// GetUniformiv returns the float values of a uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml
GetUniformiv(dst []int32, src Uniform, p Program)
// GetUniformLocation returns the location of a uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniformLocation.xhtml
GetUniformLocation(p Program, name string) Uniform
// GetVertexAttribf reads the float value of a vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml
GetVertexAttribf(src Attrib, pname Enum) float32
// GetVertexAttribfv reads float values of a vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml
GetVertexAttribfv(dst []float32, src Attrib, pname Enum)
// GetVertexAttribi reads the int value of a vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml
GetVertexAttribi(src Attrib, pname Enum) int32
// GetVertexAttribiv reads int values of a vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml
GetVertexAttribiv(dst []int32, src Attrib, pname Enum)
// TODO(crawshaw): glGetVertexAttribPointerv
// Hint sets implementation-specific modes.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glHint.xhtml
Hint(target, mode Enum)
// IsBuffer reports if b is a valid buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsBuffer.xhtml
IsBuffer(b Buffer) bool
// IsEnabled reports if cap is an enabled capability.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsEnabled.xhtml
IsEnabled(cap Enum) bool
// IsFramebuffer reports if fb is a valid frame buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsFramebuffer.xhtml
IsFramebuffer(fb Framebuffer) bool
// IsProgram reports if p is a valid program object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsProgram.xhtml
IsProgram(p Program) bool
// IsRenderbuffer reports if rb is a valid render buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsRenderbuffer.xhtml
IsRenderbuffer(rb Renderbuffer) bool
// IsShader reports if s is valid shader.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsShader.xhtml
IsShader(s Shader) bool
// IsTexture reports if t is a valid texture.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsTexture.xhtml
IsTexture(t Texture) bool
// LineWidth specifies the width of lines.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glLineWidth.xhtml
LineWidth(width float32)
// LinkProgram links the specified program.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glLinkProgram.xhtml
LinkProgram(p Program)
// PixelStorei sets pixel storage parameters.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glPixelStorei.xhtml
PixelStorei(pname Enum, param int32)
// PolygonOffset sets the scaling factors for depth offsets.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glPolygonOffset.xhtml
PolygonOffset(factor, units float32)
// ReadPixels returns pixel data from a buffer.
//
// In GLES 3, the source buffer is controlled with ReadBuffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glReadPixels.xhtml
ReadPixels(dst []byte, x, y, width, height int, format, ty Enum)
// ReleaseShaderCompiler frees resources allocated by the shader compiler.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glReleaseShaderCompiler.xhtml
ReleaseShaderCompiler()
// RenderbufferStorage establishes the data storage, format, and
// dimensions of a renderbuffer object's image.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glRenderbufferStorage.xhtml
RenderbufferStorage(target, internalFormat Enum, width, height int)
// SampleCoverage sets multisample coverage parameters.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glSampleCoverage.xhtml
SampleCoverage(value float32, invert bool)
// Scissor defines the scissor box rectangle, in window coordinates.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glScissor.xhtml
Scissor(x, y, width, height int32)
// TODO(crawshaw): ShaderBinary
// ShaderSource sets the source code of s to the given source code.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glShaderSource.xhtml
ShaderSource(s Shader, src string)
// StencilFunc sets the front and back stencil test reference value.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFunc.xhtml
StencilFunc(fn Enum, ref int, mask uint32)
// StencilFunc sets the front or back stencil test reference value.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFuncSeparate.xhtml
StencilFuncSeparate(face, fn Enum, ref int, mask uint32)
// StencilMask controls the writing of bits in the stencil planes.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMask.xhtml
StencilMask(mask uint32)
// StencilMaskSeparate controls the writing of bits in the stencil planes.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMaskSeparate.xhtml
StencilMaskSeparate(face Enum, mask uint32)
// StencilOp sets front and back stencil test actions.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOp.xhtml
StencilOp(fail, zfail, zpass Enum)
// StencilOpSeparate sets front or back stencil tests.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOpSeparate.xhtml
StencilOpSeparate(face, sfail, dpfail, dppass Enum)
// TexImage2D writes a 2D texture image.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glTexImage2D.xhtml
TexImage2D(target Enum, level int, internalFormat int, width, height int, format Enum, ty Enum, data []byte)
// TexSubImage2D writes a subregion of a 2D texture image.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glTexSubImage2D.xhtml
TexSubImage2D(target Enum, level int, x, y, width, height int, format, ty Enum, data []byte)
// TexParameterf sets a float texture parameter.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml
TexParameterf(target, pname Enum, param float32)
// TexParameterfv sets a float texture parameter array.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml
TexParameterfv(target, pname Enum, params []float32)
// TexParameteri sets an integer texture parameter.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml
TexParameteri(target, pname Enum, param int)
// TexParameteriv sets an integer texture parameter array.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml
TexParameteriv(target, pname Enum, params []int32)
// Uniform1f writes a float uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
Uniform1f(dst Uniform, v float32)
// Uniform1fv writes a [len(src)]float uniform array.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
Uniform1fv(dst Uniform, src []float32)
// Uniform1i writes an int uniform variable.
//
// Uniform1i and Uniform1iv are the only two functions that may be used
// to load uniform variables defined as sampler types. Loading samplers
// with any other function will result in a INVALID_OPERATION error.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
Uniform1i(dst Uniform, v int)
// Uniform1iv writes a int uniform array of len(src) elements.
//
// Uniform1i and Uniform1iv are the only two functions that may be used
// to load uniform variables defined as sampler types. Loading samplers
// with any other function will result in a INVALID_OPERATION error.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
Uniform1iv(dst Uniform, src []int32)
// Uniform2f writes a vec2 uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
Uniform2f(dst Uniform, v0, v1 float32)
// Uniform2fv writes a vec2 uniform array of len(src)/2 elements.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
Uniform2fv(dst Uniform, src []float32)
// Uniform2i writes an ivec2 uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
Uniform2i(dst Uniform, v0, v1 int)
// Uniform2iv writes an ivec2 uniform array of len(src)/2 elements.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
Uniform2iv(dst Uniform, src []int32)
// Uniform3f writes a vec3 uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
Uniform3f(dst Uniform, v0, v1, v2 float32)
// Uniform3fv writes a vec3 uniform array of len(src)/3 elements.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
Uniform3fv(dst Uniform, src []float32)
// Uniform3i writes an ivec3 uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
Uniform3i(dst Uniform, v0, v1, v2 int32)
// Uniform3iv writes an ivec3 uniform array of len(src)/3 elements.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
Uniform3iv(dst Uniform, src []int32)
// Uniform4f writes a vec4 uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
Uniform4f(dst Uniform, v0, v1, v2, v3 float32)
// Uniform4fv writes a vec4 uniform array of len(src)/4 elements.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
Uniform4fv(dst Uniform, src []float32)
// Uniform4i writes an ivec4 uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
Uniform4i(dst Uniform, v0, v1, v2, v3 int32)
// Uniform4i writes an ivec4 uniform array of len(src)/4 elements.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
Uniform4iv(dst Uniform, src []int32)
// UniformMatrix2fv writes 2x2 matrices. Each matrix uses four
// float32 values, so the number of matrices written is len(src)/4.
//
// Each matrix must be supplied in column major order.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
UniformMatrix2fv(dst Uniform, src []float32)
// UniformMatrix3fv writes 3x3 matrices. Each matrix uses nine
// float32 values, so the number of matrices written is len(src)/9.
//
// Each matrix must be supplied in column major order.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
UniformMatrix3fv(dst Uniform, src []float32)
// UniformMatrix4fv writes 4x4 matrices. Each matrix uses 16
// float32 values, so the number of matrices written is len(src)/16.
//
// Each matrix must be supplied in column major order.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
UniformMatrix4fv(dst Uniform, src []float32)
// UseProgram sets the active program.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUseProgram.xhtml
UseProgram(p Program)
// ValidateProgram checks to see whether the executables contained in
// program can execute given the current OpenGL state.
//
// Typically only used for debugging.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glValidateProgram.xhtml
ValidateProgram(p Program)
// VertexAttrib1f writes a float vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
VertexAttrib1f(dst Attrib, x float32)
// VertexAttrib1fv writes a float vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
VertexAttrib1fv(dst Attrib, src []float32)
// VertexAttrib2f writes a vec2 vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
VertexAttrib2f(dst Attrib, x, y float32)
// VertexAttrib2fv writes a vec2 vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
VertexAttrib2fv(dst Attrib, src []float32)
// VertexAttrib3f writes a vec3 vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
VertexAttrib3f(dst Attrib, x, y, z float32)
// VertexAttrib3fv writes a vec3 vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
VertexAttrib3fv(dst Attrib, src []float32)
// VertexAttrib4f writes a vec4 vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
VertexAttrib4f(dst Attrib, x, y, z, w float32)
// VertexAttrib4fv writes a vec4 vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
VertexAttrib4fv(dst Attrib, src []float32)
// VertexAttribPointer uses a bound buffer to define vertex attribute data.
//
// Direct use of VertexAttribPointer to load data into OpenGL is not
// supported via the Go bindings. Instead, use BindBuffer with an
// ARRAY_BUFFER and then fill it using BufferData.
//
// The size argument specifies the number of components per attribute,
// between 1-4. The stride argument specifies the byte offset between
// consecutive vertex attributes.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttribPointer.xhtml
VertexAttribPointer(dst Attrib, size int, ty Enum, normalized bool, stride, offset int)
// Viewport sets the viewport, an affine transformation that
// normalizes device coordinates to window coordinates.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glViewport.xhtml
Viewport(x, y, width, height int)
}
// Context3 is an OpenGL ES 3 context.
//
// When the gl package is compiled with GL ES 3 support, the produced
// Context object also implements the Context3 interface.
type Context3 interface {
Context
// BlitFramebuffer copies a block of pixels between framebuffers.
//
// https://www.khronos.org/opengles/sdk/docs/man3/html/glBlitFramebuffer.xhtml
BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1 int, mask uint, filter Enum)
}
// Worker is used by display driver code to execute OpenGL calls.
//
// Typically display driver code creates a gl.Context for an application,
// and along with it establishes a locked OS thread to execute the cgo
// calls:
//
// go func() {
// runtime.LockOSThread()
// // ... platform-specific cgo call to bind a C OpenGL context
// // into thread-local storage.
//
// glctx, worker := gl.NewContext()
// workAvailable := worker.WorkAvailable()
// go userAppCode(glctx)
// for {
// select {
// case <-workAvailable:
// worker.DoWork()
// case <-drawEvent:
// // ... platform-specific cgo call to draw screen
// }
// }
// }()
//
// This interface is an internal implementation detail and should only be used
// by the package responsible for managing the screen, such as
// golang.org/x/mobile/app.
type Worker interface {
// WorkAvailable returns a channel that communicates when DoWork should be
// called.
WorkAvailable() <-chan struct{}
// DoWork performs any pending OpenGL calls.
DoWork()
}