nori/const.go

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package nori
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import "encoding/binary"
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type BlendMode uint32
var (
BlendMode_None BlendMode = 0
BlendMode_Alpha BlendMode = 1
// Blend_ALPHA
BlendMode_InvertMul BlendMode = 2
// Color_Invert | Blend_MUL
BlendMode_Unknown3 BlendMode = 3
BlendMode_Add BlendMode = 4
BlendMode_InvertMul5 BlendMode = 5
// Color_Invert | Blend_MUL
BlendMode_Mul BlendMode = 6
BlendMode_Mul7 BlendMode = 7
BlendMode_Add8 BlendMode = 8
)
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var end = binary.LittleEndian